Creature — Ogre (3/2)
Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay .
Creature — Zombie Wizard (2/1)
: Target blue or red creature gets +1/+0 until end of turn.
Creature — Human Cleric (1/1)
Whenever Headhunter deals combat damage to a player, that player discards a card.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Vampire // Creature — Vampire Berserker (2/1)
Discard a card: Transform Heir of Falkenrath. Activate only once each turn.
Heir to the Night
Flying
Artifact // Creature — Demon (0/0)
, , Pay 1 life, Discard a card: Draw a card, mill a card, then put a ritual counter on Heirloom Mirror. Then if it has three or more ritual counters on it, remove them and transform it. Activate only as a sorcery.
Inherited Fiend
Flying
: Exile target creature card from a graveyard. Put a +1/+1 counter on Inherited Fiend.
Creature — Brainiac (1/1)
At the beginning of your upkeep, roll a six-sided die. On a 3 or 4, put a +1/+1 counter on Inhumaniac. On a 5 or higher, put two +1/+1 counters on it. On a 1, remove all +1/+1 counters from Inhumaniac.
Creature — Human Ninja (1/2)
Flying
: Inkrise Infiltrator gets +2/+2 until end of turn.
Creature — Vampire Shaman (2/2)
Whenever Kalastria Highborn or another Vampire you control dies, you may pay . If you do, target player loses 2 life and you gain 2 life.
Creature — Human Wizard (1/2)
, : Choose target opponent who had at least two fewer creature cards in their graveyard than you did as you activated this ability. Destroy target nonblack creature that player controls.
Creature — Zombie Jackal Warrior (2/2)
Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.)
Creature — Human Knight (2/1)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Creature — Human Knight (2/2)
First strike
Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.)
Knight of Malice gets +1/+0 as long as any player controls a white permanent.
Creature — Human Knight (2/1)
Protection from white
: Knight of Stromgald gains first strike until end of turn.
: Knight of Stromgald gets +1/+0 until end of turn.
Creature — Human Wizard (1/1)
: Target creature gets +1/+0 until end of turn.
: Target creature you control gains flying until end of turn. Sacrifice it at the beginning of the next end step.
Enchantment Creature — Nymph (1/3)
, Sacrifice a creature: Each opponent loses 1 life and you gain 1 life.
Artifact Creature — Equipment Leech (2/2)
Lifelink
Equipped creature has lifelink.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Creature — Sliver (1/1)
Whenever a Sliver you control attacks, defending player loses 1 life.
Creature — Halfling Rogue (2/1)
Sneak Attack — Whenever Lightfoot Rogue attacks, roll a d20.
1—9 | Lightfoot Rogue gains deathtouch until end of turn.
10—19 | It gets +1/+0 and gains deathtouch until end of turn.
20 | It gets +3/+0 and gains first strike and deathtouch until end of turn.
Creature — Nightstalker (1/1)
Whenever Lurking Nightstalker attacks, it gets +2/+0 until end of turn.
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