Instant
Counter target spell unless its controller pays .
Draw a card at the beginning of the next turn's upkeep.
Instant
Counter target spell unless its controller pays . That player discards a card.
Instant
Counter target spell unless its controller pays for each Wizard on the battlefield.
Instant
Counter target spell unless its controller pays for each artifact you control.
Instant
Counter target spell unless its controller pays for each card in your graveyard.
Tribal Instant — Wizard
Counter target spell unless its controller pays . If you control a Wizard, draw a card.
Instant
You may exile a blue card from your hand rather than pay this spell's mana cost.
Return target creature to its owner's hand.
Instant
Choose one —
• Counter target spell unless its controller pays .
• Draw two cards.
Instant
Counter target spell unless its controller pays .
Cycling (, Discard this card: Draw a card.)
Instant
Choose one —
• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
• Counter target noncreature spell unless its controller pays .
Instant
As an additional cost to cast this spell, return a land you control to its owner's hand.
Counter target spell.
Instant
As an additional cost to cast this spell, return a creature you control to its owner's hand.
Counter target spell.
Instant
Choose one —
• Counter target noncreature spell unless its controller pays .
• Izzet Charm deals 2 damage to target creature.
• Draw two cards, then discard two cards.
Instant
Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)
Instant
Counter target spell unless its controller exiles all cards from their graveyard.
Draw a card.
Instant
Put X +1/+1 counters on target creature you control. Then counter up to one target spell unless its controller pays mana equal to the greatest power among creatures you control.
Instant
Counter target spell if its mana value is less than or equal to the highest mana value among permanents you control.
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