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Cards similar to Dazzling Reflection (400)

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Rest for the Weary

Rest for the Weary

Instant

Target player gains 4 life.
Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.

5.1 /10
$0.25
Show of Confidence

Show of Confidence

Instant

When you cast this spell, copy it for each other instant and sorcery spell you've cast this turn. You may choose new targets for the copies.
Put a +1/+1 counter on target creature. It gains vigilance until end of turn.

7.3 /10
$0.11
Suns Bounty

Sun's Bounty

Instant

You gain 4 life.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)

1.1 /10
$0.13
Take Up the Shield

Take Up the Shield

Instant

Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

8.1 /10
$0.04
Valiant Farewell

Valiant Farewell

Instant

Target creature you control gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, you get a boon with "When you cast your next creature spell, it perpetually gets +2/+0."
Draw a card.

10 /10
--
Abunas Chant

Abuna's Chant

Instant

Choose one —
• You gain 5 life.
• Prevent the next 5 damage that would be dealt to target creature this turn.
Entwine (Choose both if you pay the entwine cost.)

2.2 /10
$0.11
Act of Heroism

Act of Heroism

Instant

Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.

4.1 /10
$0.03
Adamant Will

Adamant Will

Instant

Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

7.1 /10
$0.03
Aerial Boost

Aerial Boost

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Target creature gets +2/+2 and gains flying until end of turn.

3.6 /10
$0.02
Apostles Blessing

Apostle's Blessing

Instant

( can be paid with either or 2 life.)
Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.

8.1 /10
$0.13
Artillery Blast

Artillery Blast

Instant

Domain — Artillery Blast deals X damage to target tapped creature, where X is 1 plus the number of basic land types among lands you control.

2.7 /10
$0.03
Baffling Defenses

Baffling Defenses

Instant

Target creature's base power perpetually becomes 0.

10 /10
--
Batwing Brume

Batwing Brume

Instant

Prevent all combat damage that would be dealt this turn if was spent to cast this spell. Each player loses 1 life for each attacking creature they control if was spent to cast this spell. (Do both if was spent.)

6.7 /10
$2.83
Blessed Alliance

Blessed Alliance

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Target player gains 4 life.
• Untap up to two target creatures.
• Target opponent sacrifices an attacking creature.

5.1 /10
$0.17
Break of Day

Break of Day

Instant

Creatures you control get +1/+1 until end of turn.
Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

1.7 /10
$0.06
Center Soul

Center Soul

Instant

Target creature you control gains protection from the color of your choice until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

4.8 /10
$0.05
Cosmium Blast

Cosmium Blast

Instant

Cosmium Blast deals 4 damage to target attacking or blocking creature.

3.1 /10
$0.02
Divine Arrow

Divine Arrow

Instant

Divine Arrow deals 4 damage to target attacking or blocking creature.

3.5 /10
$0.02
Dromokas Command

Dromoka's Command

Instant

Choose two —
• Prevent all damage target instant or sorcery spell would deal this turn.
• Target player sacrifices an enchantment.
• Put a +1/+1 counter on target creature.
• Target creature you control fights target creature you don't control.

8.1 /10
$0.29
Energy Arc

Energy Arc

Instant

Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.

5.3 /10
$0.39
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