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Cards similar to Death Ward (400)

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Apostles Blessing

Apostle's Blessing

Instant

( can be paid with either or 2 life.)
Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.

8.1 /10
$0.17
Arachnoid Adaptation

Arachnoid Adaptation

Instant

Target creature gets +2/+2 and gains reach until end of turn. Untap it.

5.7 /10
$0.03
Arbor Armament

Arbor Armament

Instant

Put a +1/+1 counter on target creature. That creature gains reach until end of turn.

4.7 /10
$0.02
Armed Response

Armed Response

Instant

Armed Response deals damage to target attacking creature equal to the number of Equipment you control.

1.6 /10
$0.06
Armor of Shadows

Armor of Shadows

Instant

Until end of turn, target creature gets +1/+0 and gains indestructible. (Damage and effects that say "destroy" don't destroy it.)

7.8 /10
$0.08
Arrow Volley Trap

Arrow Volley Trap

Instant — Trap

If four or more creatures are attacking, you may pay rather than pay this spell's mana cost.
Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures.

1.9 /10
$0.06
Artful Maneuver

Artful Maneuver

Instant

Target creature gets +2/+2 until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

3.3 /10
$0.04
Artificial Evolution

Artificial Evolution

Instant

Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)

6.1 /10
$1.69
Artillery Blast

Artillery Blast

Instant

Domain — Artillery Blast deals X damage to target tapped creature, where X is 1 plus the number of basic land types among lands you control.

2.7 /10
$0.03
Ashnods Intervention

Ashnod's Intervention

Instant

Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand."

7.1 /10
$0.05
Aspect of Hydra

Aspect of Hydra

Instant

Target creature gets +X/+X until end of turn, where X is your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)

6.9 /10
$0.17
Aspirants Ascent

Aspirant's Ascent

Instant

Until end of turn, target creature gets +1/+3 and gains flying and toxic 1. (Players dealt combat damage by that creature also get a poison counter.)

6.1 /10
$0.03
Assemble from Parts

Assemble from Parts

Instant

Target creature card in your graveyard perpetually gains ", Exile this card from your graveyard: Shuffle it into your library. Create a token that's a copy of it, except it's a 4/4 black Zombie in addition to its other types. Activate only as a sorcery."

10 /10
--
Astral Confrontation

Astral Confrontation

Instant

This spell costs less to cast for each opponent you're attacking.
Exile target creature.

3.7 /10
$0.02
Astral Steel

Astral Steel

Instant

Target creature gets +1/+2 until end of turn.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

4.9 /10
$0.16
Aura Finesse

Aura Finesse

Instant

Attach target Aura you control to target creature.
Draw a card.

4 /10
$0.13
Auspicious Arrival

Auspicious Arrival

Instant

Target creature gets +2/+2 until end of turn. Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

2.4 /10
$0.02
Autumns Veil

Autumn's Veil

Instant

Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.

9.3 /10
$0.31
Avenging Arrow

Avenging Arrow

Instant

Destroy target creature that dealt damage this turn.

3.2 /10
$0.04
AWOL

AWOL

Instant

Exile target attacking creature. Then remove it from the game. Then put it into the absolutely-removed-from-the-freaking-game-forever zone.

10 /10
$0.18
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