Instant
Target creature gains protection from the color of your choice until end of turn.
Instant
Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token.
Instant
Target creature gets +2/+2 until end of turn. If it's a host or has augment, it gains lifelink until end of turn.
Instant
Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.
Instant
Exile target creature. Its controller gains life equal to its power.
Instant
Target blocking or blocked creature you control gets +2/+2 until end of turn.
Instant
Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.
Instant
Exile target creature that blocked or was blocked by a Zombie this turn.
Instant
Exile target attacking creature if its power is less than or equal to the number of Soldiers on the battlefield.
Instant
Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.
Instant
Target creature gets +1/+1 until end of turn. Untap that creature.
Instant
Prevent all combat damage that would be dealt by target attacking creature this turn.
Instant
Target creature gets +1/+3 and gains flying until end of turn. Untap it.
Instant
Radiance — Target creature and each other creature that shares a color with it get +1/+1 until end of turn.
Instant
Destroy target creature that blocked or was blocked by a legendary creature this turn.
Instant
Choose one —
• Make a Retreat — Return target creature you control to its owner's hand.
• Stand and Fight — Target creature gets +1/+3 until end of turn.
Instant
Return target artifact or enchantment card from your graveyard to your hand.
Instant
Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card.
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