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Cards similar to Death Wind (400)

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Bloodline Culling

Bloodline Culling

Instant

Choose one —
• Target creature gets -5/-5 until end of turn.
• Creature tokens get -2/-2 until end of turn.

6.3 /10
$0.24
Blossoming Defense

Blossoming Defense

Instant

Target creature you control gets +2/+2 and gains hexproof until end of turn.

8.9 /10
$0.32
Borrowed Hostility

Borrowed Hostility

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)
Choose one or both —
• Target creature gets +3/+0 until end of turn.
• Target creature gains first strike until end of turn.

5.3 /10
$0.03
Breach

Breach

Instant

Target creature gets +2/+0 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

1.1 /10
$0.18
Brute Force

Brute Force

Instant

Target creature gets +3/+3 until end of turn.

8.4 /10
$0.18
Built to Last

Built to Last

Instant

Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

4.6 /10
--
Bull Rush

Bull Rush

Instant

Target creature gets +2/+0 until end of turn.

2 /10
$0.04
Butchers Glee

Butcher's Glee

Instant

Target creature gets +3/+0 and gains lifelink until end of turn. Regenerate it. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

3.8 /10
$0.02
Candy Grapple

Candy Grapple

Instant

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Target creature gets -3/-3 until end of turn. If this spell was bargained, that creature gets -5/-5 until end of turn instead.

5.3 /10
$0.02
Chain to Memory

Chain to Memory

Instant

Target creature gets -4/-0 until end of turn. Scry 2.

4 /10
$0.01
Chilling Trap

Chilling Trap

Instant

Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.

5.8 /10
$0.07
Clear the Stage

Clear the Stage

Instant

Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand.

1.8 /10
$0.04
Collective Nightmare

Collective Nightmare

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Target creature gets -3/-3 until end of turn.

2.9 /10
$0.02
Coming In Hot

Coming In Hot

Instant

Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

4.8 /10
$0.02
Confront the Unknown

Confront the Unknown

Instant

Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

6.4 /10
--
Constricting Tendrils

Constricting Tendrils

Instant

Target creature gets -3/-0 until end of turn.
Cycling (, Discard this card: Draw a card.)

1 /10
$0.05
Crowds Favor

Crowd's Favor

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

3.9 /10
$0.06
Cruel Finality

Cruel Finality

Instant

Target creature gets -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

1.1 /10
$0.02
Daring Escape

Daring Escape

Instant

Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.

4.4 /10
$0.03
Dark Remedy

Dark Remedy

Instant

Target creature gets +1/+3 until end of turn.

0.4 /10
$0.13
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