Creature — Elemental (1/1)
Haste
Brushfire Elemental can't be blocked by creatures with power 2 or less.
Landfall — Whenever a land enters the battlefield under your control, Brushfire Elemental gets +2/+2 until end of turn.
Creature — Aurochs (2/1)
Trample
Whenever Bull Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
Creature — Human Wizard (1/3)
Whenever you cast a noncreature spell, Burning Prophet gets +1/+0 until end of turn, then scry 1.
Creature — Human Knight (2/2)
Whenever Burning Sun Cavalry attacks or blocks while you control a Dinosaur, Burning Sun Cavalry gets +1/+1 until end of turn.
Creature — Minotaur Wizard (2/1)
First strike
, Discard a card: Burning-Fist Minotaur gets +2/+0 until end of turn.
Creature — Zombie (1/1)
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Creature — Human Knight (1/1)
First strike (This creature deals combat damage before creatures without first strike.)
: Capashen Knight gets +1/+0 until end of turn.
Creature — Vampire (2/1)
When Carrier Thrall dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ."
Creature — Kithkin Soldier (1/1)
Whenever Cenn's Heir attacks, it gets +1/+1 until end of turn for each other attacking Kithkin.
Artifact Creature — Equipment Insect (2/2)
Whenever Chainflail Centipede or equipped creature attacks, it gets +2/+0 until end of turn.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Creature — Human Rogue (3/3)
Whenever Charging Bandits attacks, it gets +2/+0 until end of turn.
Creature — Salamander (1/2)
: Cinder Crawler gets +1/+0 until end of turn. Activate only if Cinder Crawler is blocked.
Creature — Skeleton Shaman (1/1)
Clattering Augur can't block.
When Clattering Augur enters the battlefield, you draw a card and you lose 1 life.
: Return Clattering Augur from your graveyard to your hand.
Creature — Vampire (1/2)
At the beginning of your upkeep, Creeping Bloodsucker deals 1 damage to each opponent. You gain life equal to the damage dealt this way.
Creature — Elemental (2/2)
Other Elementals you control get +1/+0.
: Creeping Trailblazer gets +1/+1 until end of turn for each Elemental you control.
Creature — Zombie (2/1)
Sacrifice Crypt Creeper: Exile target card from a graveyard.
Creature — Human Warrior (1/3)
Whenever you cycle or discard a card, Cunning Survivor gets +1/+0 until end of turn and can't be blocked this turn.
Creature — Human Samurai (1/1)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
: Cursed Ronin gets +1/+1 until end of turn.
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