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Cards similar to Deathmist Raptor (400)

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Nyleas Huntmaster

Nylea's Huntmaster

Creature — Centaur Shaman (4/3)

When Nylea's Huntmaster enters the battlefield, target creature you control gets +X/+0 until end of turn, where X is your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)

2.8 /10
$0.03
Obstinate Baloth

Obstinate Baloth

Creature — Beast (4/4)

When Obstinate Baloth enters the battlefield, you gain 4 life.
If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.

3.7 /10
$0.22
OldGrowth Troll

Old-Growth Troll

Creature — Troll Warrior (4/4)

Trample
When Old-Growth Troll dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has ': Add ' and ', , Sacrifice this land: Create a tapped 4/4 green Troll Warrior creature token with trample.'"

6.1 /10
$0.45
Outcaster Trailblazer

Outcaster Trailblazer

Creature — Human Druid (4/2)

When Outcaster Trailblazer enters the battlefield, add one mana of any color.
Whenever another creature with power 4 or greater enters the battlefield under your control, draw a card.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

4.5 /10
$0.52
Overgrown Pest

Overgrown Pest

Creature — Pest (2/2)

When Overgrown Pest enters the battlefield, look at the top five cards of your library. You may reveal a land or double-faced card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.

3 /10
$0.01
Owlbear Cub

Owlbear Cub

Creature — Bird Bear (3/3)

Mama's Coming — Whenever Owlbear Cub attacks a player who controls eight or more lands, look at the top eight cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking that player. Put the rest on the bottom of your library in a random order.

8.1 /10
$0.06
Patient Naturalist

Patient Naturalist

Creature — Human Scout (2/3)

When Patient Naturalist enters the battlefield, mill three cards. Put a land card from among the milled cards into your hand. If you can't, create a Treasure token. (To mill three cards, put the top three cards of your library into your graveyard.)

1.5 /10
$0.06
Pugnacious Hammerskull

Pugnacious Hammerskull

Creature — Dinosaur (6/6)

Whenever Pugnacious Hammerskull attacks while you don't control another Dinosaur, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

7.3 /10
$0.34
Quarry Hauler

Quarry Hauler

Creature — Camel (4/3)

When Quarry Hauler enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.

2.1 /10
$0.02
Radagast the Brown

Radagast the Brown

Legendary Creature — Avatar Wizard (2/5)

Whenever Radagast the Brown or another nontoken creature enters the battlefield under your control, look at the top X cards of your library, where X is that creature's mana value. You may reveal a creature card that doesn't share a creature type with a creature you control from among those cards and put it into your hand. Put the rest on the bottom of your library in a random order.

6.6 /10
$0.53
Redtooth Genealogist

Redtooth Genealogist

Creature — Elf Advisor (2/3)

When Redtooth Genealogist enters the battlefield, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward .)

2.8 /10
$0.02
Renata Called to the Hunt

Renata, Called to the Hunt

Legendary Enchantment Creature — Demigod (0/3)

Renata's power is equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)
Each other creature you control enters the battlefield with an additional +1/+1 counter on it.

9.5 /10
$0.17
Resilient Khenra

Resilient Khenra

Creature — Jackal Wizard (2/2)

When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power.
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.)

1.7 /10
$0.12
Reverent Hunter

Reverent Hunter

Creature — Human Archer (1/1)

When Reverent Hunter enters the battlefield, put a number of +1/+1 counters on it equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)

4.9 /10
$0.21
Rot Farm Skeleton

Rot Farm Skeleton

Creature — Plant Skeleton (4/1)

Rot Farm Skeleton can't block.
, Mill four cards: Return Rot Farm Skeleton from your graveyard to the battlefield. Activate only as a sorcery.

4.6 /10
$0.06
Sample Collector

Sample Collector

Creature — Troll Detective (2/3)

Whenever Sample Collector attacks, you may collect evidence 3. When you do, put a +1/+1 counter on target creature you control. (To collect evidence 3, exile cards with total mana value 3 or greater from your graveyard.)

0.5 /10
$0.02
Sandstalker Moloch

Sandstalker Moloch

Creature — Lizard (4/2)

Flash
When Sandstalker Moloch enters the battlefield, if an opponent cast a blue and/or black spell this turn, look at the top four cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

2.9 /10
$0.04
Sarinth Steelseeker

Sarinth Steelseeker

Creature — Human Artificer Scout (1/2)

Whenever an artifact enters the battlefield under your control, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.

8.5 /10
$0.17
Satsuki the Living Lore

Satsuki, the Living Lore

Legendary Creature — Human Druid (1/3)

: Put a lore counter on each Saga you control. Activate only as a sorcery.
When Satsuki, the Living Lore dies, choose up to one —
• Return target Saga or enchantment creature you control to its owner's hand.
• Return target Saga card from your graveyard to your hand.

8.2 /10
$0.17
Satyr Wayfinder

Satyr Wayfinder

Creature — Satyr (1/1)

When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.

9.4 /10
$0.10
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