Enchantment — Aura
Enchant land
Enchanted land is an Island.
Cycling (, Discard this card: Draw a card.)
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from their graveyard for that player to ignore this effect until end of turn.
Tribal Enchantment — Merfolk
At the beginning of your end step, untap all Merfolk you control.
Enchantment — Aura
Enchant creature
Whenever enchanted creature attacks, you may create a token that's a copy of that creature. Exile that token at end of combat.
Creature — Cat Spirit // Enchantment — Aura (1/1)
Whenever Mischievous Catgeist deals combat damage to a player, draw a card.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)
Catlike Curiosity
Enchant creature
Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card."
If Catlike Curiosity would be put into a graveyard from anywhere, exile it instead.
Enchantment — Aura
Enchant creature
: Enchanted creature becomes the creature type of your choice until end of turn.
Enchantment — Aura
Flash
Enchant creature or Vehicle
Enchanted creature gets -3/-0.
Enchantment — Aura
Flash
Enchant creature
Enchanted creature gets -2/-0 and loses all abilities. (Mutating onto the creature won't give it new abilities. It can gain abilities in other ways.)
Enchantment — Aura
Enchant creature
At the beginning of each upkeep, if enchanted creature is untapped, tap it.
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying.
Enchantment
Whenever a land card is put into your graveyard from your library, you may pay . If you do, draw a card.
Enchantment — Aura
Enchant creature
Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost."
Enchantment — Aura
Enchant creature
Enchanted creature has flying.
Sacrifice Phantom Wings: Return enchanted creature to its owner's hand.
Enchantment — Aura
Enchant artifact
Enchanted artifact's activated abilities cost less to activate. This effect can't reduce the mana in that cost to less than one mana.
Enchantment — Aura
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.
Enchantment — Aura
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, that player loses 2 life unless they pay .
Cycling (, Discard this card: Draw a card.)
Enchantment
Whenever an opponent shuffles their library, you may look at the top two cards of that library. You may exile one of those cards. Then put the rest on top of that library in any order.
Enchantment — Aura
Enchant land
Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller.
Enchantment
, Discard a card: Create a 0/3 blue Crab creature token.
Delirium — Crabs you control get +1/+1 as long as there are four or more card types among cards in your graveyard.
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