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Cards similar to Dedicated Martyr (400)

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Rosie Cotton of South Lane

Rosie Cotton of South Lane

Legendary Creature — Halfling Peasant (1/1)

When Rosie Cotton of South Lane enters the battlefield, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Whenever you create a token, put a +1/+1 counter on target creature you control other than Rosie.

9.3 /10
$0.10
Rustwing Falcon

Rustwing Falcon

Creature — Bird (1/2)

Flying

4.6 /10
$0.02
Sanctuary Cat

Sanctuary Cat

Creature — Cat (1/2)

2.9 /10
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Savannah Lions

Savannah Lions

Creature — Cat (2/1)

5.9 /10
$0.03
Sea Gate Banneret

Sea Gate Banneret

Creature — Kor Warrior (1/2)

: Creatures you control get +1/+1 until end of turn.

2.1 /10
$0.02
Segovian Angel

Segovian Angel

Creature — Angel (1/1)

Flying, vigilance

8.3 /10
$0.22
Serra Zealot

Serra Zealot

Creature — Human Soldier (1/1)

First strike

1 /10
$0.24
Sidewinder Sliver

Sidewinder Sliver

Creature — Sliver (1/1)

All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.)

6.5 /10
$0.35
Sinew Dancer

Sinew Dancer

Creature — Phyrexian Soldier (1/1)

, : Tap target creature.
Corrupted — , : Tap target creature. Activate only if an opponent has three or more poison counters.

4.7 /10
$0.02
Skymarcher Aspirant

Skymarcher Aspirant

Creature — Vampire Soldier (2/1)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Skymarcher Aspirant has flying as long as you have the city's blessing.

4.7 /10
$0.09
Slumbering Keepguard

Slumbering Keepguard

Creature — Human Knight (1/1)

Whenever an enchantment enters the battlefield under your control, scry 1.
: Slumbering Keepguard gets +1/+1 until end of turn for each enchantment you control.

6.5 /10
$0.08
Snubhorn Sentry

Snubhorn Sentry

Creature — Dinosaur (0/3)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Snubhorn Sentry gets +3/+0 as long as you have the city's blessing.

3.9 /10
$0.06
Soltari Foot Soldier

Soltari Foot Soldier

Creature — Soltari Soldier (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

5.9 /10
$0.25
Songstitcher

Songstitcher

Creature — Human Cleric (1/1)

: Prevent all combat damage that would be dealt this turn by target attacking creature with flying.

1 /10
$0.21
Spurnmage Advocate

Spurnmage Advocate

Creature — Human Nomad (1/1)

: Return two target cards from an opponent's graveyard to their hand. Destroy target attacking creature.

5.2 /10
$0.25
Star Pupil

Star Pupil

Creature — Human Wizard (0/0)

Star Pupil enters the battlefield with a +1/+1 counter on it.
When Star Pupil dies, put its counters on target creature you control.

5.4 /10
$0.03
Starved Rusalka

Starved Rusalka

Creature — Spirit (1/1)

, Sacrifice a creature: You gain 1 life.

3.4 /10
$0.21
Staunch Shieldmate

Staunch Shieldmate

Creature — Dwarf Soldier (1/3)

2.4 /10
$0.03
Steppe Lynx

Steppe Lynx

Creature — Cat (0/1)

Landfall — Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.

3.9 /10
$0.12
Stern Constable

Stern Constable

Creature — Human Soldier (1/1)

, Discard a card: Tap target creature.

2 /10
$0.02
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