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Cards similar to Deep-Sea Terror (400)

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Talas Researcher

Talas Researcher

Creature — Human Pirate Wizard (1/1)

: Draw a card. Activate only during your turn, before attackers are declared.

0.6 /10
$1.34
Teferi Mage of Zhalfir

Teferi, Mage of Zhalfir

Legendary Creature — Human Wizard (3/4)

Flash
Creature cards you own that aren't on the battlefield have flash.
Each opponent can cast spells only any time they could cast a sorcery.

8.8 /10
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Tidal Terror

Tidal Terror

Creature — Octopus (5/6)

Whenever Tidal Terror attacks, you may tap two other untapped creatures you control. If you do, Tidal Terror can't be blocked this turn.
Islandcycling (, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

5.9 /10
$0.05
Tidewater Minion

Tidewater Minion

Creature — Elemental Minion (4/4)

Defender (This creature can't attack.)
: Tidewater Minion loses defender until end of turn.
: Untap target permanent.

4.8 /10
$0.21
Titan of Littjara

Titan of Littjara

Creature — Illusion (6/6)

As Titan of Littjara enters the battlefield, choose a creature type.
Titan of Littjara is the chosen type in addition to its other types.
Whenever Titan of Littjara enters the battlefield or attacks, you may draw a card for each other creature you control that shares a creature type with it. If you do, discard a card.

8.3 /10
$5.73
Tolarian Serpent

Tolarian Serpent

Creature — Serpent (7/7)

At the beginning of your upkeep, mill seven cards.

1.4 /10
$1.13
Treacherous Vampire

Treacherous Vampire

Creature — Vampire (4/4)

Flying
Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard.
Threshold — As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire dies, you lose 6 life."

0.2 /10
$0.13
Unesh Criosphinx Sovereign

Unesh, Criosphinx Sovereign

Legendary Creature — Sphinx (4/4)

Flying
Sphinx spells you cast cost less to cast.
Whenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

7.1 /10
$0.82
Waker of Waves

Waker of Waves

Creature — Whale (7/7)

Creatures your opponents control get -1/-0.
, Discard Waker of Waves: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

5.7 /10
$0.21
Watcher in the Mist

Watcher in the Mist

Creature — Spirit (3/4)

Flying
When Watcher in the Mist enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

2.1 /10
$0.10
Wind Spirit

Wind Spirit

Creature — Elemental Spirit (3/2)

Flying
Menace (This creature can't be blocked except by two or more creatures.)

0.2 /10
$0.22
Aetherling

Aetherling

Creature — Shapeshifter (4/5)

: Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the next end step.
: Aetherling can't be blocked this turn.
: Aetherling gets +1/-1 until end of turn.
: Aetherling gets -1/+1 until end of turn.

5.7 /10
$0.31
Agency Outfitter

Agency Outfitter

Creature — Sphinx Detective (4/3)

Flying
When Agency Outfitter enters the battlefield, you may search your graveyard, hand, and/or library for a card named Magnifying Glass and/or a card named Thinking Cap and put them onto the battlefield. If you search your library this way, shuffle.

1.5 /10
$0.02
Alexi Zephyr Mage

Alexi, Zephyr Mage

Legendary Creature — Human Spellshaper (3/3)

, , Discard two cards: Return X target creatures to their owners' hands.

3.3 /10
$0.45
Alhammarret High Arbiter

Alhammarret, High Arbiter

Legendary Creature — Sphinx (5/5)

Flying
As Alhammarret, High Arbiter enters the battlefield, each opponent reveals their hand. You choose the name of a nonland card revealed this way.
Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield).

4.7 /10
$0.12
Alrund God of the Cosmos  Hakka Whispering Raven

Alrund, God of the Cosmos // Hakka, Whispering Raven

Legendary Creature — God // Legendary Creature — Bird (1/1)

Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile.
At the beginning of your end step, choose a card type, then reveal the top two cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.

Hakka, Whispering Raven

Flying
Whenever Hakka, Whispering Raven deals combat damage to a player, return it to its owner's hand, then scry 2.

6.8 /10
$0.29
Angler Turtle

Angler Turtle

Creature — Turtle (5/7)

Hexproof
Creatures your opponents control attack each combat if able.

6.2 /10
$0.18
Arcane Savant

Arcane Savant

Creature — Human Wizard (3/3)

Before you shuffle your deck to start the game, you may reveal this card from your deck and exile an instant or sorcery card you drafted that isn't in your deck.
When Arcane Savant enters the battlefield, copy a card you exiled with cards named Arcane Savant. You may cast the copy without paying its mana cost.

0.4 /10
$0.24
Arcanis the Omnipotent

Arcanis the Omnipotent

Legendary Creature — Wizard (3/4)

: Draw three cards.
: Return Arcanis the Omnipotent to its owner's hand.

9.2 /10
$0.21
Archetype of Imagination

Archetype of Imagination

Enchantment Creature — Human Wizard (3/2)

Creatures you control have flying.
Creatures your opponents control lose flying and can't have or gain flying.

9.4 /10
$1.12
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