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Cards similar to Deep-Sea Terror (400)

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Windreader Sphinx

Windreader Sphinx

Creature — Sphinx (3/7)

Flying
Whenever a creature with flying attacks, you may draw a card.

8.3 /10
$0.16
Windrider Patrol

Windrider Patrol

Creature — Merfolk Wizard (4/3)

Flying
Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

3.4 /10
$0.04
Wingfold Pteron

Wingfold Pteron

Creature — Dinosaur (3/6)

Wingfold Pteron enters the battlefield with your choice of a flying counter or a hexproof counter on it. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

2.9 /10
$0.04
Wormfang Behemoth

Wormfang Behemoth

Creature — Nightmare Fish Beast (5/5)

When Wormfang Behemoth enters the battlefield, exile all cards from your hand.
When Wormfang Behemoth leaves the battlefield, return the exiled cards to their owner's hand.

0.2 /10
$0.24
Wormhole Serpent

Wormhole Serpent

Creature — Serpent (3/5)

: Target creature can't be blocked this turn.

4.9 /10
$0.05
Yanlings Harbinger

Yanling's Harbinger

Creature — Bird (2/4)

Flying
When Yanling's Harbinger enters the battlefield, you may search your library and/or graveyard for a card named Mu Yanling, Celestial Wind, reveal it, and put it into your hand. If you search your library this way, shuffle.

1 /10
$0.12
Zephid

Zephid

Creature — Illusion (3/4)

Flying
Shroud (This creature can't be the target of spells or abilities.)

0.3 /10
$1.74
Aboshan Cephalid Emperor

Aboshan, Cephalid Emperor

Legendary Creature — Cephalid Noble (3/3)

Tap an untapped Cephalid you control: Tap target permanent.
: Tap all creatures without flying.

4.5 /10
$0.95
Academy Journeymage

Academy Journeymage

Creature — Human Wizard (3/2)

This spell costs less to cast if you control a Wizard.
When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner's hand.

3.2 /10
$0.02
Adarkar Windform

Adarkar Windform

Snow Creature — Illusion (3/3)

Flying
: Target creature loses flying until end of turn. ( can be paid with one mana from a snow source.)

3 /10
$0.25
Aerial Caravan

Aerial Caravan

Creature — Human Soldier (4/3)

Flying
: Exile the top card of your library. Until end of turn, you may play that card. (Reveal the card as you exile it.)

0.5 /10
$0.39
Aethersnipe

Aethersnipe

Creature — Elemental (4/4)

When Aethersnipe enters the battlefield, return target nonland permanent to its owner's hand.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

6.2 /10
$0.10
Aethersquall Ancient

Aethersquall Ancient

Creature — Leviathan (6/6)

Flying
At the beginning of your upkeep, you get (three energy counters).
Pay : Return all other creatures to their owners' hands. Activate only as a sorcery.

6.7 /10
$0.34
Aethertide Whale

Aethertide Whale

Creature — Whale (6/4)

Flying
When Aethertide Whale enters the battlefield, you get (six energy counters).
Pay : Return Aethertide Whale to its owner's hand.

5.1 /10
$0.22
Air Elemental

Air Elemental

Creature — Elemental (4/4)

Flying

2.5 /10
$0.35
Air Servant

Air Servant

Creature — Elemental (4/3)

Flying
: Tap target creature with flying.

1.7 /10
$0.08
AirCult Elemental

Air-Cult Elemental

Creature — Elemental (2/5)

Flying
Whirlwind — When Air-Cult Elemental enters the battlefield, return up to one other target creature to its owner's hand.

2.8 /10
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Amugaba

Amugaba

Creature — Illusion (6/6)

Flying
, Discard a card: Return Amugaba to its owner's hand.

0.4 /10
$0.23
Ancient Carp

Ancient Carp

Creature — Fish (2/5)

1.1 /10
$0.04
Angler Drake

Angler Drake

Creature — Drake (4/4)

Flying
When Angler Drake enters the battlefield, you may return target creature to its owner's hand.

2.6 /10
$0.05
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