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Cards similar to Deepwater Hypnotist (400)

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Ominous Sphinx

Ominous Sphinx

Creature — Sphinx (4/4)

Flying

Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn.

6.7 /10
$0.22
Silvergill Douser

Silvergill Douser

Creature — Merfolk Wizard (1/1)

: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control.

2.8 /10
$0.16
Magus of the Unseen

Magus of the Unseen

Creature — Human Wizard (1/1)

, : Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it.

7.5 /10
$0.50
Diffusion Sliver

Diffusion Sliver

Creature — Sliver (1/1)

Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays .

6.4 /10
$0.35
Lurking Chupacabra

Lurking Chupacabra

Creature — Beast Horror (2/3)

Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn.

5 /10
$0.20
Orc Sureshot

Orc Sureshot

Creature — Orc Archer (4/2)

Whenever another creature enters the battlefield under your control, target creature an opponent controls gets -1/-1 until end of turn.

4.7 /10
$0.21
Warkite Marauder

Warkite Marauder

Creature — Human Pirate (2/1)

Flying

Whenever Warkite Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn.

8 /10
$4.49
Shambling Goblin

Shambling Goblin

Creature — Zombie Goblin (1/1)

When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.

2.2 /10
$0.15
Stinging Scorpion

Stinging Scorpion

Host Creature — Scorpion (3/2)

When this creature enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.

5.5 /10
$0.10
Harbinger of the Tides

Harbinger of the Tides

Creature — Merfolk Wizard (2/2)

You may cast Harbinger of the Tides as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)

When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand.

8.2 /10
$0.76
Eyeblight Assassin

Eyeblight Assassin

Creature — Elf Assassin (2/2)

When Eyeblight Assassin enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.

1.4 /10
$0.14
Loathsome Catoblepas

Loathsome Catoblepas

Creature — Beast (3/3)

: Loathsome Catoblepas must be blocked this turn if able.

When Loathsome Catoblepas dies, target creature an opponent controls gets -3/-3 until end of turn.

1.2 /10
$0.13
Festering Newt

Festering Newt

Creature — Salamander (1/1)

When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch.

1 /10
$0.15
Alluring Siren

Alluring Siren

Creature — Siren (1/1)

: Target creature an opponent controls attacks you this turn if able.

4.6 /10
$0.20
Vengeful Rebel

Vengeful Rebel

Creature — Aetherborn Warrior (3/2)

Revolt — When Vengeful Rebel enters the battlefield, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn.

4.5 /10
$0.22
Battlefield Thaumaturge

Battlefield Thaumaturge

Creature — Human Wizard (2/1)

Each instant and sorcery spell you cast costs less to cast for each creature it targets.

Heroic — Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn.

6.6 /10
$0.36
Ubul Sar Gatekeepers

Ubul Sar Gatekeepers

Creature — Zombie Soldier (2/4)

When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.

0.2 /10
$0.14
Tooth Collector

Tooth Collector

Creature — Human Rogue (3/2)

When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.

Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.

3.5 /10
$0.19
Phantasmal Mount

Phantasmal Mount

Creature — Illusion Horse (1/1)

Flying

: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When Phantasmal Mount leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice Phantasmal Mount.

3.3 /10
$0.22
Guardian of Solitude

Guardian of Solitude

Creature — Spirit (1/2)

Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn.

3.8 /10
$0.20
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