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Cards similar to Deepwater Hypnotist (400)

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Overtaker

Overtaker

Creature — Merfolk Spellshaper (1/1)

, , Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.

3.9 /10
$0.66
Saiba Cryptomancer

Saiba Cryptomancer

Creature — Moonfolk Ninja (0/1)

Flash
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Hexproof

6.7 /10
$0.06
Shape Stealer

Shape Stealer

Creature — Shapeshifter Spirit (1/1)

Whenever Shape Stealer blocks or becomes blocked by a creature, change Shape Stealer's base power and toughness to that creature's power and toughness until end of turn.

2.3 /10
$0.24
Sky Theater Strix

Sky Theater Strix

Creature — Bird (1/2)

Flying
Whenever you cast a noncreature spell, Sky Theater Strix gets +1/+0 until end of turn.

2.3 /10
$0.03
Sky Weaver

Sky Weaver

Creature — Metathran Wizard (2/1)

: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

0.1 /10
$0.05
Svyelunite Priest

Svyelunite Priest

Creature — Merfolk Cleric (1/1)

, : Target creature gains shroud until end of turn. Activate only during your upkeep. (It can't be the target of spells or abilities.)

0.7 /10
$0.19
Umara Entangler

Umara Entangler

Creature — Merfolk Rogue Ally (2/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

1.8 /10
$0.03
Walking Sponge

Walking Sponge

Creature — Sponge (1/1)

: Target creature loses your choice of flying, first strike, or trample until end of turn.

1.5 /10
$0.17
Waterkin Shaman

Waterkin Shaman

Creature — Elemental Shaman (2/1)

Whenever a creature with flying enters the battlefield under your control, Waterkin Shaman gets +1/+1 until end of turn.

0.4 /10
$0.07
Wind Dancer

Wind Dancer

Creature — Faerie (1/1)

Flying
: Target creature gains flying until end of turn.

1.3 /10
$0.16
Air Marshal

Air Marshal

Creature — Human Soldier (2/1)

: Target Soldier gains flying until end of turn.

1.7 /10
$0.01
AllSeeing Arbiter

All-Seeing Arbiter

Creature — Avatar (5/4)

Flying
Whenever All-Seeing Arbiter enters the battlefield or attacks, draw two cards, then discard a card.
Whenever you discard a card, target creature an opponent controls gets -X/-0 until your next turn, where X is the number of different mana values among cards in your graveyard.

6.7 /10
$0.29
Cephalid Illusionist

Cephalid Illusionist

Creature — Cephalid Wizard (1/1)

Whenever Cephalid Illusionist becomes the target of a spell or ability, mill three cards.
, : Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.

6 /10
$2.73
Cunning Survivor

Cunning Survivor

Creature — Human Warrior (1/3)

Whenever you cycle or discard a card, Cunning Survivor gets +1/+0 until end of turn and can't be blocked this turn.

3.3 /10
$0.05
Grimoire Thief

Grimoire Thief

Creature — Merfolk Rogue (2/2)

Whenever Grimoire Thief becomes tapped, exile the top three cards of target opponent's library face down.
You may look at cards exiled with Grimoire Thief.
, Sacrifice Grimoire Thief: Turn all cards exiled with Grimoire Thief face up. Counter all spells with those names.

3.1 /10
$1.20
Groundling Pouncer

Groundling Pouncer

Creature — Faerie (2/1)

: Groundling Pouncer gets +1/+3 and gains flying until end of turn. Activate only once each turn and only if an opponent controls a creature with flying.

0.5 /10
$0.16
Incursion Specialist

Incursion Specialist

Creature — Human Wizard (1/3)

Whenever you cast your second spell each turn, Incursion Specialist gets +2/+0 until end of turn and can't be blocked this turn.

1.4 /10
$0.15
Magical Hacker

Magical Hacker

Creature — Human Gamer (1/2)

: Change the text of target spell or permanent by replacing all instances of + with -, and vice versa, until end of turn.

10 /10
$0.41
Mercurial Spelldancer

Mercurial Spelldancer

Creature — Phyrexian Rogue (2/1)

Mercurial Spelldancer can't be blocked.
Whenever you cast a noncreature spell, put an oil counter on Mercurial Spelldancer.
Whenever Mercurial Spelldancer deals combat damage to a player, you may remove two oil counters from it. If you do, when you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

8.7 /10
$0.62
Mistform Sliver

Mistform Sliver

Creature — Illusion Sliver (1/1)

All Slivers have ": This permanent becomes the creature type of your choice in addition to its other types until end of turn."

2.7 /10
$0.14
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