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Cards similar to Deepwood Elder (400)

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Territorial Kavu

Territorial Kavu

Creature — Kavu (0/0)

Domain — Territorial Kavu's power and toughness are each equal to the number of basic land types among lands you control.
Whenever Territorial Kavu attacks, choose one —
• Discard a card. If you do, draw a card.
• Exile up to one target card from a graveyard.

4.5 /10
$0.28
Timberland Guide

Timberland Guide

Creature — Human Scout (1/1)

When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature.

4.3 /10
$0.04
Troublemaker Ouphe

Troublemaker Ouphe

Creature — Ouphe (2/2)

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
When Troublemaker Ouphe enters the battlefield, if it was bargained, exile target artifact or enchantment an opponent controls.

4.4 /10
$0.02
Tunnel Tipster

Tunnel Tipster

Creature — Mole Scout (1/1)

At the beginning of your end step, if a face-down creature entered the battlefield under your control this turn, put a +1/+1 counter on Tunnel Tipster.
: Add .

4.5 /10
$0.01
Uktabi Faerie

Uktabi Faerie

Creature — Faerie (1/1)

Flying
, Sacrifice Uktabi Faerie: Destroy target artifact.

1.5 /10
$0.18
Vine Gecko

Vine Gecko

Creature — Elemental Lizard (2/2)

The first kicked spell you cast each turn costs less to cast.
Whenever you cast a kicked spell, put a +1/+1 counter on Vine Gecko.

5.1 /10
$0.02
Viridian Zealot

Viridian Zealot

Creature — Elf Warrior (2/1)

, Sacrifice Viridian Zealot: Destroy target artifact or enchantment.

5.8 /10
$0.28
VituGhazi Inspector

Vitu-Ghazi Inspector

Creature — Elf Detective (1/3)

As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.)
Reach
When Vitu-Ghazi Inspector enters the battlefield, if evidence was collected, put a +1/+1 counter on target creature and you gain 2 life.

1.1 /10
$0.01
Voracious Hydra

Voracious Hydra

Creature — Hydra (0/1)

Trample
Voracious Hydra enters the battlefield with X +1/+1 counters on it.
When Voracious Hydra enters the battlefield, choose one —
• Double the number of +1/+1 counters on Voracious Hydra.
• Voracious Hydra fights target creature you don't control.

9.1 /10
$4.07
Voracious Varmint

Voracious Varmint

Creature — Varmint (2/2)

Vigilance
, Sacrifice Voracious Varmint: Destroy target artifact or enchantment.

1.4 /10
$0.13
Voracious Wurm

Voracious Wurm

Creature — Wurm (2/2)

Voracious Wurm enters the battlefield with X +1/+1 counters on it, where X is the amount of life you've gained this turn.

4.5 /10
$0.13
Voyaging Satyr

Voyaging Satyr

Creature — Satyr Druid (1/2)

: Untap target land.

7.9 /10
$0.14
Wall of Roots

Wall of Roots

Creature — Plant Wall (0/5)

Defender
Put a -0/-1 counter on Wall of Roots: Add . Activate only once each turn.

8.8 /10
$0.21
Weaver of Harmony

Weaver of Harmony

Enchantment Creature — Snake Druid (2/2)

Other enchantment creatures you control get +1/+1.
, : Copy target activated or triggered ability you control from an enchantment source. You may choose new targets for the copy. (Mana abilities can't be targeted.)

9.4 /10
$1.27
Whirling Dervish

Whirling Dervish

Creature — Human Monk (1/1)

Protection from black
At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.

1.2 /10
~$10
Acridian

Acridian

Creature — Insect (2/4)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

1.3 /10
$0.14
Ainok Guide

Ainok Guide

Creature — Dog Scout (1/1)

When Ainok Guide enters the battlefield, choose one —
• Put a +1/+1 counter on Ainok Guide.
• Search your library for a basic land card, reveal it, then shuffle and put that card on top.

4.6 /10
$0.03
Albino Troll

Albino Troll

Creature — Troll (3/3)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
: Regenerate Albino Troll.

1 /10
$0.25
Ambush Viper

Ambush Viper

Creature — Snake (2/1)

Flash
Deathtouch

8.3 /10
$0.08
Antique Collector

Antique Collector

Creature — Human Rogue (2/2)

Antique Collector can't be blocked by creatures with power 2 or less.
When Antique Collector enters the battlefield, creatures you control perpetually gain "When this creature dies, you may shuffle it into its owner's library if it's in your graveyard. If you do, investigate."

10 /10
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