Creature — Human Soldier (2/2)
Whenever you cast a creature spell that has an Adventure, Garenbrig Squire gets +1/+1 until end of turn. (It doesn't need to have gone on the adventure first.)
Creature — Plant (0/4)
Defender, reach
: Grappling Sundew gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy this creature.)
Creature — Goblin Warrior (2/2)
: Roll a six-sided die. Ground Pounder gets +X/+X until end of turn, where X is the result.
Whenever you roll a 5 or higher on a die, Ground Pounder gains trample until end of turn.
Creature — Human Warrior (2/2)
Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn.
Creature — Human Warrior (2/2)
Deathtouch
Ferocious — Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn.
Battle — Siege // Creature — Dinosaur (0/0)
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Ixalan enters the battlefield, look at the top five cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Belligerent Regisaur
Trample
Whenever you cast a spell, Belligerent Regisaur gains indestructible until end of turn.
Creature — Elf Warrior (2/2)
: Iridescent Blademaster gets +2/+2 until end of turn.
Legendary Creature — Human Druid (1/2)
Whenever you draw your second card each turn, create a 2/2 green Cat creature token.
: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.
Creature — Insect Warrior (2/2)
: Kraul Warrior gets +3/+3 until end of turn.
Creature — Dog (2/2)
Sacrifice a Food: Put a +1/+1 counter on Mushroom Watchdogs. It gains vigilance until end of turn. Activate only as a sorcery.
Creature — Human Shaman (2/2)
: Oran-Rief Invoker gets +5/+5 and gains trample until end of turn.
Creature — Plant Wall (0/4)
Defender
: You gain 1 life.
, Sacrifice Overgrown Arch: Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Creature — Elf Shaman (1/1)
: Each 1/1 creature you control gets +1/+2 until end of turn.
Creature — Wolf (2/2)
: Pestilent Wolf gains deathtouch until end of turn.
Creature — Frog (1/1)
Reach
: Add one mana of any color.
: Poison Dart Frog gains deathtouch until end of turn.
Creature — Elf Druid (2/2)
: Double Reckless Amplimancer's power and toughness until end of turn.
Creature — Human Warrior (2/2)
You may exert Rhonas's Stalwart as it attacks. When you do, it gets +1/+1 until end of turn and can't be blocked by creatures with power 2 or less this turn. (An exerted creature won't untap during your next untap step.)
Creature — Human Warrior (2/1)
Constellation — Whenever an enchantment enters the battlefield under your control, Setessan Skirmisher gets +1/+1 until end of turn.
Creature — Dryad Spellshaper (1/1)
, , Discard a card: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
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