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Cards similar to Deepwood Ghoul (400)

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Raving OniSlave

Raving Oni-Slave

Creature — Ogre Warrior (3/3)

When Raving Oni-Slave enters or leaves the battlefield, you lose 3 life if you don't control a Demon.

0.8 /10
$0.06
Relentless Dead

Relentless Dead

Creature — Zombie (2/2)

Menace (This creature can't be blocked except by two or more creatures.)
When Relentless Dead dies, you may pay . If you do, return it to its owner's hand.
When Relentless Dead dies, you may pay . If you do, return another target Zombie creature card with mana value X from your graveyard to the battlefield.

8.7 /10
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Renegade Reaper

Renegade Reaper

Creature — Angel Berserker (2/3)

Flying
When Renegade Reaper enters the battlefield, mill four cards. If at least one Angel card is milled this way, you gain 4 life. (To mill a card, put the top card of your library into your graveyard.)

4.7 /10
$0.09
Restless Bloodseeker  Bloodsoaked Reveler

Restless Bloodseeker // Bloodsoaked Reveler

Creature — Vampire // Creature — Vampire (1/3)

At the beginning of your end step, if you gained life this turn, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")
Sacrifice two Blood tokens: Transform Restless Bloodseeker. Activate only as a sorcery.

Bloodsoaked Reveler

At the beginning of your end step, if you gained life this turn, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")
: Each opponent loses 2 life and you gain 2 life.

6.4 /10
$0.10
Rictus Robber

Rictus Robber

Creature — Zombie Rogue (4/3)

When Rictus Robber enters the battlefield, if a creature died this turn, create a 2/2 blue and black Zombie Rogue creature token.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

1.1 /10
$0.03
Risen Executioner

Risen Executioner

Creature — Zombie Warrior (4/3)

Risen Executioner can't block.
Other Zombie creatures you control get +1/+1.
You may cast Risen Executioner from your graveyard if you pay more to cast it for each other creature card in your graveyard.

6 /10
$0.89
Rooftop Assassin

Rooftop Assassin

Creature — Vampire Assassin (2/2)

Flash
Flying, lifelink
When Rooftop Assassin enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.

1.8 /10
$0.08
Rot Farm Mortipede

Rot Farm Mortipede

Creature — Insect (3/4)

Whenever one or more creature cards leave your graveyard, Rot Farm Mortipede gets +1/+0 and gains menace and lifelink until end of turn.

2.1 /10
$0.01
Ruin Raider

Ruin Raider

Creature — Orc Pirate (3/2)

Raid — At the beginning of your end step, if you attacked this turn, reveal the top card of your library and put that card into your hand. You lose life equal to the card's mana value.

5.7 /10
$0.26
Ruthless Cullblade

Ruthless Cullblade

Creature — Vampire Warrior (2/1)

Ruthless Cullblade gets +2/+1 as long as an opponent has 10 or less life.

1.5 /10
$0.08
Ruthless Radrat

Ruthless Radrat

Creature — Rat Mutant (2/2)

Squad—Exile four cards from your graveyard. (As an additional cost to cast this spell, you may pay its squad cost any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Menace (This creature can't be blocked except by two or more creatures.)

3.5 /10
$0.13
Sanctum Seeker

Sanctum Seeker

Creature — Vampire Knight (3/4)

Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.

9.3 /10
$0.82
Sangromancer

Sangromancer

Creature — Vampire Shaman (3/3)

Flying
Whenever a creature an opponent controls dies, you may gain 3 life.
Whenever an opponent discards a card, you may gain 3 life.

9.5 /10
$0.66
Sanguinary Priest

Sanguinary Priest

Creature — Astartes Cleric (2/4)

Lifelink
Blood Chalice — Whenever another creature you control dies, Sanguinary Priest deals 1 damage to any target.

7.8 /10
$0.21
Sarevok Deathbringer

Sarevok, Deathbringer

Legendary Creature — Human Knight (3/4)

At the beginning of each player's end step, if no permanents left the battlefield this turn, that player loses X life, where X is Sarevok's power.
Choose a Background (You can have a Background as a second commander.)

6.2 /10
$0.03
Savage Gorger

Savage Gorger

Creature — Vampire (1/1)

Flying
At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on Savage Gorger. (Damage causes loss of life.)

3.1 /10
$0.68
Scheming Aspirant

Scheming Aspirant

Creature — Phyrexian Advisor (1/3)

Whenever you proliferate, each opponent loses 2 life and you gain 2 life.

7.8 /10
$0.06
Scourge of Numai

Scourge of Numai

Creature — Demon Spirit (4/4)

At the beginning of your upkeep, you lose 2 life if you don't control an Ogre.

1.3 /10
$0.10
Scourge of the Skyclaves

Scourge of the Skyclaves

Creature — Demon (0/0)

Kicker
When you cast this spell, if it was kicked, each player loses half their life, rounded up.
Scourge of the Skyclaves's power and toughness are each equal to 20 minus the highest life total among players.

6.5 /10
$0.66
Screeching Bat  Stalking Vampire

Screeching Bat // Stalking Vampire

Creature — Bat // Creature — Vampire (2/2)

Flying
At the beginning of your upkeep, you may pay . If you do, transform Screeching Bat.

Stalking Vampire

At the beginning of your upkeep, you may pay . If you do, transform Stalking Vampire.

2.1 /10
$0.13
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