Creature — Kithkin Soldier (2/2)
Flying
Reinforce 2— (, Discard this card: Put two +1/+1 counters on target creature.)
Artifact Creature — Goat (2/2)
Flash
Vigilance
Devour artifact 1 (As this enters the battlefield, you may sacrifice any number of artifacts. This creature enters the battlefield with that many +1/+1 counters on it.)
Creature — Giant (1/5)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Artifact Creature — Construct (4/5)
Vigilance
When Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.
Creature — Human Soldier (3/4)
Flash
When Cemetery Protector enters the battlefield, exile a card from a graveyard.
Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token.
Creature — Dog Warrior (3/2)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature — Angel Knight (4/3)
Flying
Double team
When Champions of Tyr enters the battlefield, you get a boon with "When you cast your next creature spell, that creature enters the battlefield with your choice of a +1/+1 counter, a flying counter, or a lifelink counter on it."
Creature — Shapeshifter (4/4)
Changeling (This card is every creature type.)
Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature — Griffin (3/3)
Flying
When Charmed Griffin enters the battlefield, each other player may put an artifact or enchantment card onto the battlefield from their hand.
Creature — Human Soldier (1/2)
If an opponent controls a Swamp and you control a Plains, you may cast this spell without paying its mana cost.
Protection from black
Legendary Creature — Bird Soldier (2/4)
Flying, protection from creatures
Creature — Dwarf Soldier (3/4)
When Consul's Shieldguard enters the battlefield, you get (two energy counters).
Whenever Consul's Shieldguard attacks, you may pay . If you do, another target attacking creature gains indestructible until end of turn.
Creature — Horse (5/5)
Other Horses you control have indestructible.
At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.
Creature — Human Knight (2/2)
Protection from black
Crusading Knight gets +1/+1 for each Swamp your opponents control.
Creature — Human Cleric (2/3)
Reveal Custodi Peacekeeper as you draft it and note how many cards you've drafted this draft round, including Custodi Peacekeeper.
, : Tap target creature with power less than or equal to the highest number you noted for cards named Custodi Peacekeeper.
Creature — Human Soldier Archer (1/2)
: D'Avenant Archer deals 1 damage to target attacking or blocking creature.
Legendary Creature — Human Knight (4/4)
First strike, vigilance, lifelink
When Danitha, Benalia's Hope enters the battlefield, you may put an Aura or Equipment card from your hand or graveyard onto the battlefield attached to Danitha.
Creature — Human Cleric (1/4)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Daru Sanctifier is turned face up, destroy target enchantment.
Legendary Creature — Avatar (2/4)
: The next 1 damage that would be dealt to target white creature this turn is dealt to Daughter of Autumn instead.
Creature — Human Soldier (3/2)
, Exile Dauntless Cathar from your graveyard: Create a 1/1 white Spirit creature token with flying. Activate only as a sorcery.
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