Instant
Counter target activated or triggered ability. (Mana abilities can't be targeted.)
Instant
Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for any number of cards with the same name as that spell and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
Instant
Choose one —
• Target creature gains flying until end of turn.
• Target creature becomes the creature type of your choice until end of turn.
• Look at the top four cards of your library, then put them back in any order.
Instant
Return target creature to its owner's hand. Its controller loses 1 life.
Instant
Return target creature and all white Auras you own attached to it to their owners' hands.
Instant
Choose one —
• Distract the Guard — Tap target creature.
• Hide — Target creature you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +1/+1 and gain flying until end of turn.
Instant
Counter target creature or planeswalker spell unless its controller pays . If an opponent has eight or more cards in their graveyard, instead counter that spell, then scry 2.
Instant
Until end of turn, target creature gains ": Return target nonland permanent to its owner's hand."
Instant
Tap target creature you don't control.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Look at target player's hand.
Draw a card at the beginning of the next turn's upkeep.
Instant — Arcane
Return target enchanted permanent to its owner's hand.
Instant
Target creature gets -3/-0 until end of turn.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Target creature gains flying until end of turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Target creature you don't control gets -4/-0 until end of turn.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Target player mills three cards.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Choose one —
• Tap target permanent.
• Untap target permanent.
Entwine (Choose both if you pay the entwine cost.)
Instant
Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
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