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Cards similar to Desert (400)

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Tainted Isle

Tainted Isle

Land

: Add .
: Add or . Activate only if you control a Swamp.

9.8 /10
$2.13
Tainted Peak

Tainted Peak

Land

: Add .
: Add or . Activate only if you control a Swamp.

9.7 /10
$2.87
Tainted Wood

Tainted Wood

Land

: Add .
: Add or . Activate only if you control a Swamp.

9.8 /10
$0.68
Takenuma Abandoned Mire

Takenuma, Abandoned Mire

Legendary Land

: Add .
Channel — , Discard Takenuma, Abandoned Mire: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs less to activate for each legendary creature you control.

9.9 /10
$7.19
Teetering Peaks

Teetering Peaks

Land

Teetering Peaks enters the battlefield tapped.
When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn.
: Add .

5.5 /10
$0.12
Teferis Isle

Teferi's Isle

Legendary Land

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Teferi's Isle enters the battlefield tapped.
: Add .

4.5 /10
$5.12
Temple of the False God

Temple of the False God

Land

: Add . Activate only if you control five or more lands.

10 /10
$0.14
Thalakos Lowlands

Thalakos Lowlands

Land

: Add .
: Add or . Thalakos Lowlands doesn't untap during your next untap step.

2.7 /10
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The Biblioplex

The Biblioplex

Land

: Add .
, : Look at the top card of your library. If it's an instant or sorcery card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. Activate only if you have exactly zero or seven cards in hand.

5.9 /10
$0.10
The Black Gate

The Black Gate

Legendary Land — Gate

As The Black Gate enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .
, : Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn.

9.4 /10
~$11
Thran Quarry

Thran Quarry

Land

At the beginning of the end step, if you control no creatures, sacrifice Thran Quarry.
: Add one mana of any color.

6.5 /10
$5.35
Timberline Ridge

Timberline Ridge

Land

Timberline Ridge doesn't untap during your untap step if it has a depletion counter on it.
At the beginning of your upkeep, remove a depletion counter from Timberline Ridge.
: Add or . Put a depletion counter on Timberline Ridge.

0.8 /10
$0.82
Tower of the Magistrate

Tower of the Magistrate

Land

: Add .
, : Target creature gains protection from artifacts until end of turn.

6.1 /10
~$14
Tranquil Garden

Tranquil Garden

Land

: Add .
: Add or . Tranquil Garden doesn't untap during your next untap step.

3.2 /10
$0.18
Trenzalore Clocktower

Trenzalore Clocktower

Legendary Land

: Add . Put a time counter on Trenzalore Clocktower.
, , Remove twelve time counters from Trenzalore Clocktower and exile it: Shuffle your graveyard and hand into your library, then draw seven cards. Activate only if you control a Time Lord.

7.9 /10
$0.15
Turntimber Grove

Turntimber Grove

Land

Turntimber Grove enters the battlefield tapped.
When Turntimber Grove enters the battlefield, target creature gets +1/+1 until end of turn.
: Add .

4.4 /10
$0.08
Tyrite Sanctum

Tyrite Sanctum

Land

: Add .
, : Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it.
, , Sacrifice Tyrite Sanctum: Put an indestructible counter on target God.

9.7 /10
$0.82
Unclaimed Territory

Unclaimed Territory

Land

As Unclaimed Territory enters the battlefield, choose a creature type.
: Add .
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

9.9 /10
$0.45
Undiscovered Paradise

Undiscovered Paradise

Land

: Add one mana of any color. During your next untap step, as you untap your permanents, return Undiscovered Paradise to its owner's hand.

5 /10
~$11
Urborg

Urborg

Legendary Land

: Add .
: Target creature loses first strike or swampwalk until end of turn.

6.8 /10
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