Instant
Target creature gets +1/-1 and gains haste until end of turn.
Instant
Return target creature card from your graveyard to your hand. Target creature gets -X/-X until end of turn, where X is the toughness of the card returned this way.
Instant
Target opponent loses 1 life for each attacking creature you control. You gain that much life.
Instant
Target creature you control and up to one other target legendary creature you control each deal damage equal to their power to target creature you don't control.
Instant
Return target creature to its owner's hand. Gain control of all Auras and Equipment that were attached to it, then attach them to another creature.
Instant
Target creature gets +3/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Instant
Choose one —
• Destroy target artifact.
• Target creature gets +1/+1 and gains trample until end of turn.
• Remove two time counters from target permanent or suspended card.
Instant
Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant
Assist (Another player can pay up to of this spell's cost. You choose the value of X.)
Destroy target creature with power X or less.
Instant
Target creature gets +3/+3 and gains reach until end of turn.
Instant
Target creature gets +3/+2 until end of turn. If it's legendary, it also gains trample until end of turn.
Instant
Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Target creature gets +1/+0 and gains first strike until end of turn.
Draw a card.
Instant
Choose target creature. You get (three energy counters), then you may pay any amount of . Harnessed Lightning deals that much damage to that creature.
Instant
Target blocking or blocked creature you control get +1/+1 and gains first strike until end of turn. If it has a hat, it gains double strike until end of turn. If you and that creature each have a hat, the creature gains triple strike until end of turn.
Instant
As an additional cost to cast this spell, pay X life.
Target creature gets +X/+0 until end of turn.
Instant
Howling Gale deals 1 damage to each creature with flying and each player.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Until end of turn, target creature loses all abilities and has base power and toughness 0/1.
Creature — Faerie // Instant — Adventure (2/1)
Flying
Mesmeric Glare
Counter target spell with mana value 3 or less. (Then exile this card. You may cast the creature later from exile.)
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