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Cards similar to Diamond Faerie (400)

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Wanted Griffin

Wanted Griffin

Creature — Griffin (3/2)

Flying
When Wanted Griffin dies, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

0.3 /10
$0.04
Admiral Beckett Brass

Admiral Beckett Brass

Legendary Creature — Human Pirate (3/3)

Other Pirates you control get +1/+1.
At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.

8.1 /10
$0.55
Alela Cunning Conqueror

Alela, Cunning Conqueror

Legendary Creature — Faerie Warlock (2/4)

Flying
Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying.
Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls.

8.2 /10
$0.68
Angelic Captain

Angelic Captain

Creature — Angel Ally (4/3)

Flying
Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally.

4.1 /10
$0.12
Arvad the Cursed

Arvad the Cursed

Legendary Creature — Vampire Knight (3/3)

Deathtouch, lifelink
Other legendary creatures you control get +2/+2.

8.9 /10
$0.12
Aurelia the Warleader

Aurelia, the Warleader

Legendary Creature — Angel (3/4)

Flying, vigilance, haste
Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.

9.7 /10
$9.36
Balefire Liege

Balefire Liege

Creature — Spirit Horror (2/4)

Other red creatures you control get +1/+1.
Other white creatures you control get +1/+1.
Whenever you cast a red spell, Balefire Liege deals 3 damage to target player or planeswalker.
Whenever you cast a white spell, you gain 3 life.

8.4 /10
$1.04
Boartusk Liege

Boartusk Liege

Creature — Goblin Knight (3/4)

Trample
Other red creatures you control get +1/+1.
Other green creatures you control get +1/+1.

6.3 /10
$0.68
Creakwood Liege

Creakwood Liege

Creature — Horror (2/2)

Other black creatures you control get +1/+1.
Other green creatures you control get +1/+1.
At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.

8.3 /10
$1.89
Deathbringer Liege

Deathbringer Liege

Creature — Horror (3/4)

Other white creatures you control get +1/+1.
Other black creatures you control get +1/+1.
Whenever you cast a white spell, you may tap target creature.
Whenever you cast a black spell, you may destroy target creature if it's tapped.

7.6 /10
$0.36
Dinosaurs on a Spaceship

Dinosaurs on a Spaceship

Creature — Dinosaur (7/7)

Vigilance, trample
Other Dinosaurs you control get +1/+1 and have vigilance and trample.
Suspend 4—
Whenever a time counter is removed from Dinosaurs on a Spaceship while it's exiled, create a 2/2 red and white Dinosaur creature token with flying and haste.

7.8 /10
$8.14
Edgar Charmed Groom  Edgar Markovs Coffin

Edgar, Charmed Groom // Edgar Markov's Coffin

Legendary Creature — Vampire Noble // Legendary Artifact (4/4)

Other Vampires you control get +1/+1.
When Edgar, Charmed Groom dies, return it to the battlefield transformed under its owner's control.

Edgar Markov's Coffin

At the beginning of your upkeep, create a 1/1 white and black Vampire creature token with lifelink and put a bloodline counter on Edgar Markov's Coffin. Then if there are three or more bloodline counters on it, remove those counters and transform it.

8.8 /10
$1.77
Fallaji Vanguard

Fallaji Vanguard

Creature — Human Soldier (2/3)

First strike
Whenever Fallaji Vanguard or another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.

4.1 /10
$0.04
Grove Rumbler

Grove Rumbler

Creature — Elemental (3/3)

Trample
Landfall — Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn.

3.7 /10
$0.06
Hofri Ghostforge

Hofri Ghostforge

Legendary Creature — Dwarf Cleric (4/5)

Spirits you control get +1/+1 and have trample and haste.
Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this creature leaves the battlefield, return the exiled card to its owner's graveyard."

8.2 /10
$1.41
Jor Kadeen the Prevailer

Jor Kadeen, the Prevailer

Legendary Creature — Human Warrior (5/4)

First strike
Metalcraft — Creatures you control get +3/+0 as long as you control three or more artifacts.

8.1 /10
$0.06
Kaima the Fractured Calm

Kaima, the Fractured Calm

Legendary Creature — Spirit (3/3)

At the beginning of your end step, goad each creature your opponents control that's enchanted by an Aura you control. Put a +1/+1 counter on Kaima, the Fractured Calm for each creature goaded this way. (Until your next turn, the goaded creatures attack each combat if able and attack a player other than you if able.)

5.5 /10
$0.18
Kogla and Yidaro

Kogla and Yidaro

Legendary Creature — Ape Dinosaur Turtle (7/7)

When Kogla and Yidaro enters the battlefield, choose one —
• It gains trample and haste until end of turn.
• It fights target creature you don't control.
, Discard Kogla and Yidaro: Destroy up to one target artifact or enchantment. Shuffle Kogla and Yidaro into your library from your graveyard, then draw a card.

9.1 /10
$1.50
Mercurial Geists

Mercurial Geists

Creature — Spirit (1/3)

Flying
Whenever you cast an instant or sorcery spell, Mercurial Geists gets +3/+0 until end of turn.

2.5 /10
$0.02
Mindwrack Liege

Mindwrack Liege

Creature — Horror (4/4)

Other blue creatures you control get +1/+1.
Other red creatures you control get +1/+1.
: You may put a blue or red creature card from your hand onto the battlefield.

4.9 /10
$0.35
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