Creature — Human Wizard (1/2)
Protection from Beasts
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Beast (0/3)
: Change Riptide Mangler's base power to target creature's power. (This effect lasts indefinitely.)
Creature — Merfolk (2/1)
: River Merfolk gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
Creature — Merfolk Warrior (1/1)
River Sneak can't be blocked.
Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn.
Creature — Human Spy (2/1)
, : Look at the top card of target player's library. If it has an Agents of S.N.E.A.K. watermark, you may reveal it and put it into your hand. Otherwise, put it on the top or bottom of its owner's library.
Creature — Merfolk (1/1)
Whenever Saprazzan Heir becomes blocked, you may draw three cards.
Creature — Bird (1/2)
Flying
Metalcraft — Whenever Screeching Silcaw deals combat damage to a player, if you control three or more artifacts, that player mills four cards.
Creature — Human Wizard (1/3)
: Draw a card, then discard a card. Activate only if you've cast a noncreature spell this turn.
Creature — Human Soldier (3/2)
Whenever you cast your second spell each turn, choose target creature an opponent controls. If it's tapped, put a stun counter on it. Otherwise, tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature — Metathran Wizard (2/1)
: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
Creature — Squid (3/2)
Defender
Landfall — Whenever a land enters the battlefield under your control, Skyclave Squid can attack this turn as though it didn't have defender.
Creature — Human Wizard (2/1)
Flash
When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Creature — Moonfolk Rogue (1/1)
Flying
, Return a land you control to its owner's hand: Draw a card, then discard a card.
Creature — Moonfolk Wizard (2/2)
Flying
, Return a land you control to its owner's hand: Counter target spell unless its controller pays .
Creature — Drake (3/3)
Flying
Sacrifice Spiketail Drake: Counter target spell unless its controller pays .
Creature — Drake (2/2)
Flying
Sacrifice Spiketail Drakeling: Counter target spell unless its controller pays .
Creature — Spirit (3/3)
Defender
Whenever an enchantment enters the battlefield under your control, Steelclad Spirit can attack this turn as though it didn't have defender.
Creature — Human Wizard (1/2)
When Stern Proctor enters the battlefield, return target artifact or enchantment to its owner's hand.
Creature — Merfolk Wizard (1/2)
, : You may tap or untap target creature.
Creature — Human Pirate (1/2)
Flying
Raid — Storm Fleet Aerialist enters the battlefield with a +1/+1 counter on it if you attacked this turn.
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