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Cards similar to Dimir Aqueduct (400)

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Lair of the Hydra

Lair of the Hydra

Land

If you control two or more other lands, Lair of the Hydra enters the battlefield tapped.
: Add .
: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0.

9.2 /10
$1.30
Littjara Mirrorlake

Littjara Mirrorlake

Land

Littjara Mirrorlake enters the battlefield tapped.
: Add .
, , Sacrifice Littjara Mirrorlake: Create a token that's a copy of target creature you control, except it enters the battlefield with an additional +1/+1 counter on it. Activate only as a sorcery.

8.7 /10
$0.15
Memorial to Unity

Memorial to Unity

Land

Memorial to Unity enters the battlefield tapped.
: Add .
, , Sacrifice Memorial to Unity: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order.

6.9 /10
$0.07
Memorial to War

Memorial to War

Land

Memorial to War enters the battlefield tapped.
: Add .
, , Sacrifice Memorial to War: Destroy target land.

6.6 /10
$0.06
Minas Morgul Dark Fortress

Minas Morgul, Dark Fortress

Legendary Land

Minas Morgul, Dark Fortress enters the battlefield tapped.
: Add .
, : Put a shadow counter on target creature. For as long as that creature has a shadow counter on it, it's a Wraith in addition to its other types. (A creature with shadow can block or be blocked by only creatures with shadow.)

8.1 /10
$5.17
Mines of Moria

Mines of Moria

Legendary Land

Mines of Moria enters the battlefield tapped unless you control a legendary creature.
: Add .
, , Exile three cards from your graveyard: Create two Treasure tokens.

9.5 /10
$1.17
Mirrorpool

Mirrorpool

Land

Mirrorpool enters the battlefield tapped.
: Add .
, , Sacrifice Mirrorpool: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
, , Sacrifice Mirrorpool: Create a token that's a copy of target creature you control.

9.1 /10
$0.89
Mistveil Plains

Mistveil Plains

Land — Plains

(: Add .)
Mistveil Plains enters the battlefield tapped.
, : Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents.

9.2 /10
$1.20
Murmuring Bosk

Murmuring Bosk

Land — Forest

(: Add .)
As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped.
: Add or . Murmuring Bosk deals 1 damage to you.

9.3 /10
--
Myriad Landscape

Myriad Landscape

Land

Myriad Landscape enters the battlefield tapped.
: Add .
, , Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

10 /10
$0.18
Otawara Soaring City

Otawara, Soaring City

Legendary Land

: Add .
Channel — , Discard Otawara, Soaring City: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs less to activate for each legendary creature you control.

10 /10
~$19
Overgrown Farmland

Overgrown Farmland

Land

Overgrown Farmland enters the battlefield tapped unless you control two or more other lands.
: Add or .

9.9 /10
$4.84
Path of Ancestry

Path of Ancestry

Land

Path of Ancestry enters the battlefield tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

10 /10
$0.21
Prairie Stream

Prairie Stream

Land — Plains Island

(: Add or .)
Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

10 /10
--
Primal Beyond

Primal Beyond

Land

As Primal Beyond enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters the battlefield tapped.
: Add .
: Add one mana of any color. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental.

5.6 /10
$2.28
Raging Ravine

Raging Ravine

Land

Raging Ravine enters the battlefield tapped.
: Add or .
: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.

8.9 /10
$0.93
Razorverge Thicket

Razorverge Thicket

Land

Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands.
: Add or .

9.3 /10
$4.26
Restless Fortress

Restless Fortress

Land

Restless Fortress enters the battlefield tapped.
: Add or .
: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land.
Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life.

8 /10
$0.49
Restless Ridgeline

Restless Ridgeline

Land

Restless Ridgeline enters the battlefield tapped.
: Add or .
: Restless Ridgeline becomes a 3/4 red and green Dinosaur creature until end of turn. It's still a land.
Whenever Restless Ridgeline attacks, another target attacking creature gets +2/+0 until end of turn. Untap that creature.

7.6 /10
$0.33
Restless Spire

Restless Spire

Land

Restless Spire enters the battlefield tapped.
: Add or .
: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land.
Whenever Restless Spire attacks, scry 1.

7.8 /10
$0.23
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