Creature — Nightmare (2/1)
Whenever one or more cards are put into your graveyard from your library, Devourer of Memory gets +1/+1 until end of turn and can't be blocked this turn.
: Mill a card.
Creature — Insect (1/1)
Flying
Menace (This creature can't be blocked except by two or more creatures.)
Whenever you surveil, put a +1/+1 counter on Dimir Spybug.
Creature — Merfolk Rogue (2/1)
Inkfathom Infiltrator can't block and can't be blocked.
Creature — Merfolk Wizard (1/1)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
: Each unblocked creature has base power and toughness 4/1 until end of turn.
Legendary Creature — Human Elf Rogue (1/3)
Whenever Krydle of Baldur's Gate deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1.
Whenever you attack, you may pay . If you do, target creature can't be blocked this turn.
Creature — Insect (2/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Protection from green
Creature — Human Rogue (2/2)
Flash
Spells with flash you cast cost less to cast and can't be countered.
Legendary Creature — Human Wizard // Legendary Creature — Zo (2/3)
Whenever Ludevic, Necrogenius enters the battlefield or attacks, mill a card.
, Exile X creature cards from your graveyard: Transform Ludevic. X can't be 0. Activate only as a sorcery.
Olag, Ludevic's Hubris
As this creature transforms into Olag, Ludevic's Hubris, it becomes a copy of a creature card exiled with it, except its name is Olag, Ludevic's Hubris, it's 4/4, and it's a legendary blue and black Zombie in addition to its other colors and types. Put a number of +1/+1 counters on Olag equal to the number of creature cards exiled with it.
Creature — Rat Ninja (2/2)
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Ninjutsu abilities you activate cost less to activate.
Other Ninja and Rogue creatures you control get +1/+1.
Legendary Creature — Spirit God (8/8)
Descend 8 — The Ancient One can't attack or block unless there are eight or more permanent cards in your graveyard.
: Draw a card, then discard a card. When you discard a card this way, target player mills cards equal to its mana value.
Legendary Creature — Vedalken Rogue Employee (1/3)
Whenever Truss, Chief Engineer enters the battlefield or another creature dies, put a hack counter on Truss.
, , Remove X hack counters from Truss: Add or subtract X from a number or number word on target spell or permanent until end of turn. This effect can't reduce a number below 1 or a number word below one.
Creature — Vedalken Zombie (1/1)
Whenever Vedalken Ghoul becomes blocked, defending player loses 4 life.
Legendary Creature — Human Spy (2/2)
As long as X is in X's owner's opponent's hand, X's owner may cast X and activate X's abilities. That opponent can't cast X and plays with their hand revealed.
, : Put X into target opponent's hand.
: You may play a land or cast a spell from the hand X is in. If you cast a spell this way, you cast it without paying its mana cost.
Creature — Bird Assassin (1/1)
Flying
As long as there are five or more mana values among cards in your graveyard, Aven Heartstabber gets +2/+2 and has deathtouch.
When Aven Heartstabber dies, mill two cards, then draw a card.
Artifact Creature — Bird (1/1)
Flying, deathtouch
When Baleful Strix enters the battlefield, draw a card.
Creature — Zombie Soldier (2/3)
Other Zombies you control get +1/+0.
Creature — Harpy Beast (2/1)
Flying
When Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand.
Pay 1 life: Return Cavern Harpy to its owner's hand.
Creature — Aetherborn Rogue (1/4)
Lifelink
Whenever an artifact enters the battlefield under your control, scry 1.
Creature — Human Wizard (2/2)
( can be paid with either or .)
: Target player draws a card. Activate only as a sorcery.
: Target player discards a card. Activate only as a sorcery.
Creature — Human Rogue (1/3)
Inspired — Whenever Disciple of Deceit becomes untapped, you may discard a nonland card. If you do, search your library for a card with the same mana value as that card, reveal it, put it into your hand, then shuffle.
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