Creature — Human Warrior (2/1)
Raid — War-Name Aspirant enters the battlefield with a +1/+1 counter on it if you attacked this turn.
War-Name Aspirant can't be blocked by creatures with power 1 or less.
Creature — Human Knight (2/2)
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Legendary Creature — Kraken (5/8)
Islandwalk, swampwalk (This creature can't be blocked as long as defending player controls an Island or a Swamp.)
Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Creature — Human Soldier (1/1)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Yellow Scarves Cavalry can't block.
Creature — Monkey (2/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Bird (2/1)
Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)
Creature — Vedalken Wizard (2/2)
: Tap target creature.
: Counter target activated ability. (Mana abilities can't be targeted.)
Creature — Mutant (2/2)
Activated abilities of creatures you control cost less to activate. This effect can't reduce the mana in that cost to less than one mana.
: The next time target creature adapts this turn, it adapts as though it had no +1/+1 counters on it.
Creature — Sliver (2/2)
All Slivers have shroud. (They can't be the targets of spells or abilities.)
Creature — Human Rogue (2/1)
First strike
Shroud (This creature can't be the target of spells or abilities.)
Legendary Creature — Human Soldier // Legendary Creature — S (2/3)
Lifelink
Cards in graveyards can't be the targets of spells or abilities.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)
Dennick, Pious Apparition
Flying
Whenever one or more creature cards are put into graveyards from anywhere, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
If Dennick, Pious Apparition would be put into a graveyard from anywhere, exile it instead.
Creature — Nightmare Dinosaur (2/2)
Menace
Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature blocking it.
: Creatures you control with menace get +1/+0 until end of turn.
Legendary Creature — Human Soldier (2/2)
Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls.
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
Creature — Human Wizard (2/2)
As Meddling Mage enters the battlefield, choose a nonland card name.
Spells with the chosen name can't be cast.
Creature — Human Wizard (2/2)
: Target creature gains flying until end of turn.
: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
Creature — Hippo (2/2)
Whenever Pygmy Hippo attacks and isn't blocked, you may have defending player activate a mana ability of each land they control and lose all unspent mana. If you do, Pygmy Hippo assigns no combat damage this turn and at the beginning of your next main phase this turn, you add an amount of equal to the amount of mana that player lost this way.
Creature — Human Shaman (2/2)
When Rune-Brand Juggler enters the battlefield, suspect up to one target creature you control. (A suspected creature has menace and can't block.)
, Sacrifice a suspected creature: Target creature gets -5/-5 until end of turn.
Creature — Human Citizen (2/3)
As Scheming Fence enters the battlefield, you may choose a nonland permanent.
Activated abilities of the chosen permanent can't be activated.
Scheming Fence has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities.
Legendary Creature — Human Artificer (1/3)
Haste
, : Copy target activated or triggered ability you control from an artifact source. You may choose new targets for the copy. (Mana abilities can't be targeted.)
Creature — Sliver (2/2)
All Slivers have ", Sacrifice this permanent: This permanent deals 2 damage to any target."
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