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Cards similar to Dimir Infiltrator (400)

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WarName Aspirant

War-Name Aspirant

Creature — Human Warrior (2/1)

Raid — War-Name Aspirant enters the battlefield with a +1/+1 counter on it if you attacked this turn.
War-Name Aspirant can't be blocked by creatures with power 1 or less.

2.1 /10
$0.08
White Knight

White Knight

Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)

4.8 /10
$0.17
Wrexial the Risen Deep

Wrexial, the Risen Deep

Legendary Creature — Kraken (5/8)

Islandwalk, swampwalk (This creature can't be blocked as long as defending player controls an Island or a Swamp.)
Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

8.8 /10
$2.87
Yellow Scarves Cavalry

Yellow Scarves Cavalry

Creature — Human Soldier (1/1)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Yellow Scarves Cavalry can't block.

2 /10
$5.54
Zodiac Monkey

Zodiac Monkey

Creature — Monkey (2/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

6.6 /10
~$12
Zodiac Rooster

Zodiac Rooster

Creature — Bird (2/1)

Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)

1.2 /10
$9.67
Azorius Guildmage

Azorius Guildmage

Creature — Vedalken Wizard (2/2)

: Tap target creature.
: Counter target activated ability. (Mana abilities can't be targeted.)

5.8 /10
$0.38
Biomancers Familiar

Biomancer's Familiar

Creature — Mutant (2/2)

Activated abilities of creatures you control cost less to activate. This effect can't reduce the mana in that cost to less than one mana.
: The next time target creature adapts this turn, it adapts as though it had no +1/+1 counters on it.

9.1 /10
$0.83
Crystalline Sliver

Crystalline Sliver

Creature — Sliver (2/2)

All Slivers have shroud. (They can't be the targets of spells or abilities.)

8.7 /10
--
Deft Duelist

Deft Duelist

Creature — Human Rogue (2/1)

First strike
Shroud (This creature can't be the target of spells or abilities.)

1.1 /10
$0.10
Dennick Pious Apprentice  Dennick Pious Apparition

Dennick, Pious Apprentice // Dennick, Pious Apparition

Legendary Creature — Human Soldier // Legendary Creature — S (2/3)

Lifelink
Cards in graveyards can't be the targets of spells or abilities.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Dennick, Pious Apparition

Flying
Whenever one or more creature cards are put into graveyards from anywhere, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
If Dennick, Pious Apparition would be put into a graveyard from anywhere, exile it instead.

6.7 /10
$0.65
Labyrinth Raptor

Labyrinth Raptor

Creature — Nightmare Dinosaur (2/2)

Menace
Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature blocking it.
: Creatures you control with menace get +1/+0 until end of turn.

6.2 /10
$0.21
Lavinia Azorius Renegade

Lavinia, Azorius Renegade

Legendary Creature — Human Soldier (2/2)

Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls.
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.

9.3 /10
$0.56
Meddling Mage

Meddling Mage

Creature — Human Wizard (2/2)

As Meddling Mage enters the battlefield, choose a nonland card name.
Spells with the chosen name can't be cast.

5.3 /10
$6.51
New Prahv Guildmage

New Prahv Guildmage

Creature — Human Wizard (2/2)

: Target creature gains flying until end of turn.
: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)

3.5 /10
$0.09
Pygmy Hippo

Pygmy Hippo

Creature — Hippo (2/2)

Whenever Pygmy Hippo attacks and isn't blocked, you may have defending player activate a mana ability of each land they control and lose all unspent mana. If you do, Pygmy Hippo assigns no combat damage this turn and at the beginning of your next main phase this turn, you add an amount of equal to the amount of mana that player lost this way.

2.3 /10
$2.28
RuneBrand Juggler

Rune-Brand Juggler

Creature — Human Shaman (2/2)

When Rune-Brand Juggler enters the battlefield, suspect up to one target creature you control. (A suspected creature has menace and can't block.)
, Sacrifice a suspected creature: Target creature gets -5/-5 until end of turn.

0.5 /10
$0.01
Scheming Fence

Scheming Fence

Creature — Human Citizen (2/3)

As Scheming Fence enters the battlefield, you may choose a nonland permanent.
Activated abilities of the chosen permanent can't be activated.
Scheming Fence has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities.

7.2 /10
$0.11
Tawnos Urzas Apprentice

Tawnos, Urza's Apprentice

Legendary Creature — Human Artificer (1/3)

Haste
, : Copy target activated or triggered ability you control from an artifact source. You may choose new targets for the copy. (Mana abilities can't be targeted.)

5.6 /10
--
Acidic Sliver

Acidic Sliver

Creature — Sliver (2/2)

All Slivers have ", Sacrifice this permanent: This permanent deals 2 damage to any target."

4.9 /10
$0.50
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