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Cards similar to Dire Fleet Captain (400)

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Dwarven Lieutenant

Dwarven Lieutenant

Creature — Dwarf Soldier (1/2)

: Target Dwarf creature gets +1/+0 until end of turn.

3.5 /10
$0.30
EmberEye Wolf

Ember-Eye Wolf

Creature — Wolf (1/2)

Haste
: Ember-Eye Wolf gets +2/+0 until end of turn.

2.8 /10
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Falkenrath Perforator

Falkenrath Perforator

Creature — Vampire (2/1)

Whenever Falkenrath Perforator attacks, it deals 1 damage to defending player.

4.3 /10
$0.03
Fathom Fleet Firebrand

Fathom Fleet Firebrand

Creature — Human Pirate (2/2)

: Fathom Fleet Firebrand gets +1/+0 until end of turn.

2.2 /10
$0.02
Festercreep

Festercreep

Creature — Elemental (0/0)

Festercreep enters the battlefield with a +1/+1 counter on it.
, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn.

2.7 /10
$0.17
FireBelly Changeling

Fire-Belly Changeling

Creature — Shapeshifter (1/1)

Changeling (This card is every creature type.)
: Fire-Belly Changeling gets +1/+0 until end of turn. Activate no more than twice each turn.

6.6 /10
$0.37
Furyblade Vampire

Furyblade Vampire

Creature — Vampire Berserker (1/2)

Trample
At the beginning of combat on your turn, you may discard a card. If you do, Furyblade Vampire gets +3/+0 until end of turn.

2.6 /10
$0.08
Ghost Hounds

Ghost Hounds

Creature — Dog Spirit (1/1)

Vigilance
Whenever Ghost Hounds blocks or becomes blocked by a white creature, Ghost Hounds gains first strike until end of turn.

1 /10
$0.19
Goblin Locksmith

Goblin Locksmith

Creature — Goblin Rogue (2/1)

Whenever Goblin Locksmith attacks, creatures with defender can't block this turn.

2.4 /10
$0.03
Goblin Rabblemaster

Goblin Rabblemaster

Creature — Goblin Warrior (2/2)

Other Goblin creatures you control attack each combat if able.
At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.
Whenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin.

8.9 /10
$1.41
Gollum Scheming Guide

Gollum, Scheming Guide

Legendary Creature — Halfling Horror (2/1)

Whenever Gollum, Scheming Guide attacks, look at the top two cards of your library, put them back in any order, then choose land or nonland. An opponent guesses whether the top card of your library is the chosen kind. Reveal that card. If they guessed right, remove Gollum from combat. Otherwise, you draw a card and Gollum can't be blocked this turn.

6.6 /10
$0.71
Goma Fada Vanguard

Goma Fada Vanguard

Creature — Human Warrior (2/2)

Whenever Goma Fada Vanguard attacks, target creature an opponent controls with power less than or equal to the number of Warriors you control can't block this turn.

3.5 /10
$0.04
GoroGoro Disciple of Ryusei

Goro-Goro, Disciple of Ryusei

Legendary Creature — Goblin Samurai (2/2)

: Creatures you control gain haste until end of turn.
: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature. (Equipment, Auras you control, and counters are modifications.)

9.4 /10
$0.77
GravelHide Goblin

Gravel-Hide Goblin

Creature — Goblin Shaman (2/1)

: Gravel-Hide Goblin gets +2/+2 until end of turn.

0.7 /10
$0.03
Grenzos Cutthroat

Grenzo's Cutthroat

Creature — Goblin Rogue (1/1)

First strike
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

2.6 /10
$0.09
Grenzo Havoc Raiser

Grenzo, Havoc Raiser

Legendary Creature — Goblin Rogue (2/2)

Whenever a creature you control deals combat damage to a player, choose one —
• Goad target creature that player controls.
• Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

9.1 /10
$0.21
Grimclaw Bats

Grimclaw Bats

Creature — Bat (1/1)

Flying
, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn.

1.8 /10
$0.09
Hate Weaver

Hate Weaver

Creature — Zombie Wizard (2/1)

: Target blue or red creature gets +1/+0 until end of turn.

0.2 /10
$0.08
Highland Berserker

Highland Berserker

Creature — Human Berserker Ally (2/1)

Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn.

4 /10
$0.06
Igneous Cur

Igneous Cur

Creature — Elemental Dog (1/2)

: Igneous Cur gets +2/+0 until end of turn.

4.5 /10
$0.06
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