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Cards similar to Dire Wolves (400)

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Invasion of Zendikar  Awakened Skyclave

Invasion of Zendikar // Awakened Skyclave

Battle — Siege // Creature — Elemental (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Zendikar enters the battlefield, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Awakened Skyclave

Vigilance, haste
As long as Awakened Skyclave is on the battlefield, it's a land in addition to its other types.
: Add one mana of any color.

8.9 /10
$0.56
Ivy Dancer

Ivy Dancer

Creature — Dryad Shaman (1/2)

: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

2.1 /10
$0.23
Kosei Penitent Warlord

Kosei, Penitent Warlord

Legendary Creature — Ogre Samurai (0/5)

As long as Kosei, Penitent Warlord is enchanted, equipped, and has a counter on it, Kosei has "Whenever Kosei, Penitent Warlord deals combat damage to an opponent, you draw that many cards and Kosei deals that much damage to each other opponent."

6.4 /10
$0.13
Krosan Constrictor

Krosan Constrictor

Creature — Snake (2/2)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
: Target black creature gets -2/-0 until end of turn.

0.7 /10
$0.13
Leaf Dancer

Leaf Dancer

Creature — Centaur (2/2)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

0.8 /10
$0.16
Llanowar Loamspeaker

Llanowar Loamspeaker

Creature — Elf Druid (1/3)

: Add one mana of any color.
: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.

8.8 /10
$0.28
Longshot Squad

Longshot Squad

Creature — Dog Archer (3/3)

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has reach. (A creature with reach can block creatures with flying.)

6.3 /10
$0.05
Lumbering Satyr

Lumbering Satyr

Creature — Satyr Beast (5/4)

All creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

3.2 /10
$0.28
Lurking Crocodile

Lurking Crocodile

Creature — Crocodile (2/2)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

2.5 /10
$0.09
Lynx

Lynx

Creature — Cat (2/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

2.6 /10
$1.60
Mire Boa

Mire Boa

Creature — Snake (2/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
: Regenerate Mire Boa. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)

4.3 /10
$0.14
Mirri Cat Warrior

Mirri, Cat Warrior

Legendary Creature — Cat Warrior (2/3)

First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can't be blocked as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)

5.9 /10
$3.11
Mul Daya Channelers

Mul Daya Channelers

Creature — Elf Druid Shaman (2/2)

Play with the top card of your library revealed.
As long as the top card of your library is a creature card, Mul Daya Channelers gets +3/+3.
As long as the top card of your library is a land card, Mul Daya Channelers has ": Add two mana of any one color."

4.4 /10
$0.77
Nantuko Blightcutter

Nantuko Blightcutter

Creature — Insect Druid (2/2)

Protection from black
Threshold — Nantuko Blightcutter gets +1/+1 for each black permanent your opponents control as long as seven or more cards are in your graveyard.

2.9 /10
$0.30
Nantuko Shaman

Nantuko Shaman

Creature — Insect Shaman (3/2)

When Nantuko Shaman enters the battlefield, if you control no tapped lands, draw a card.
Suspend 1— (Rather than cast this card from your hand, you may pay and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

2.8 /10
$0.03
Nightshade Peddler

Nightshade Peddler

Creature — Human Druid (1/1)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Nightshade Peddler is paired with another creature, both creatures have deathtouch.

6 /10
$0.08
Nissa Resurgent Animist

Nissa, Resurgent Animist

Legendary Creature — Elf Scout (3/3)

Landfall — Whenever a land enters the battlefield under your control, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order.

8.8 /10
--
Nylea God of the Hunt

Nylea, God of the Hunt

Legendary Enchantment Creature — God (6/6)

Indestructible
As long as your devotion to green is less than five, Nylea isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to green.)
Other creatures you control have trample.
: Target creature gets +2/+2 until end of turn.

9.2 /10
$6.46
Oak Street Innkeeper

Oak Street Innkeeper

Creature — Elf (1/2)

As long as it's not your turn, tapped creatures you control have hexproof.

5.3 /10
$0.13
OldGrowth Troll

Old-Growth Troll

Creature — Troll Warrior (4/4)

Trample
When Old-Growth Troll dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has ': Add ' and ', , Sacrifice this land: Create a tapped 4/4 green Troll Warrior creature token with trample.'"

6.1 /10
$0.45
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