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Cards similar to Discordant Spirit (400)

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Immersturm Predator

Immersturm Predator

Creature — Vampire Dragon (3/3)

Flying
Whenever Immersturm Predator becomes tapped, exile up to one target card from a graveyard and put a +1/+1 counter on Immersturm Predator.
Sacrifice another creature: Immersturm Predator gains indestructible until end of turn. Tap it.

8.5 /10
$0.14
Laboratory Drudge

Laboratory Drudge

Creature — Zombie Horror (3/4)

At the beginning of each end step, draw a card if you've cast a spell from a graveyard or activated an ability of a card in a graveyard this turn.

6 /10
$0.21
Nightpack Ambusher

Nightpack Ambusher

Creature — Wolf (4/4)

Flash
Other Wolves and Werewolves you control get +1/+1.
At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.

8.3 /10
$0.53
Owlbear Shepherd

Owlbear Shepherd

Creature — Goblin Druid (1/4)

At the beginning of your end step, if creatures you control have total power 8 or greater, draw a card.

7.2 /10
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Platoon Dispenser

Platoon Dispenser

Artifact Creature — Construct (4/6)

At the beginning of your end step, if you control two or more other creatures, draw a card.
: Create a 1/1 colorless Soldier artifact creature token.
Unearth

7.9 /10
$1.55
Priest of the Blessed Graf

Priest of the Blessed Graf

Creature — Human Cleric (1/2)

At the beginning of your end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of opponents who control more lands than you.

6.8 /10
$0.20
Rakdos Patron of Chaos

Rakdos, Patron of Chaos

Legendary Creature — Demon (6/6)

Flying, trample
At the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents. If they don't, you draw two cards.

7.4 /10
$5.33
Silvar Devourer of the Free

Silvar, Devourer of the Free

Legendary Creature — Cat Nightmare (4/2)

Partner with Trynn, Champion of Freedom (When this creature enters the battlefield, target player may put Trynn into their hand from their library, then shuffle.)
Menace
Sacrifice a Human: Put a +1/+1 counter on Silvar, Devourer of the Free. It gains indestructible until end of turn.

6.6 /10
$0.47
Sunseed Nurturer

Sunseed Nurturer

Creature — Human Druid Wizard (1/1)

At the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life.
: Add .

2.9 /10
$0.16
Uvilda Dean of Perfection  Nassari Dean of Expression

Uvilda, Dean of Perfection // Nassari, Dean of Expression

Legendary Creature — Djinn Wizard // Legendary Creature — Ef (2/2)

: You may exile an instant or sorcery card from your hand and put three hone counters on it. It gains "At the beginning of your upkeep, if this card is exiled, remove a hone counter from it" and "When the last hone counter is removed from this card, if it's exiled, you may cast it. It costs less to cast this way."

Nassari, Dean of Expression

At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast spells from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells.
Whenever you cast a spell from exile, put a +1/+1 counter on Nassari, Dean of Expression.

6.2 /10
$0.25
Wall of Reverence

Wall of Reverence

Creature — Spirit Wall (1/6)

Defender, flying
At the beginning of your end step, you may gain life equal to the power of target creature you control.

7.9 /10
$1.84
Wandering Troubadour

Wandering Troubadour

Creature — Dragon Bard (4/2)

At the beginning of your end step, if you had a land enter the battlefield under your control this turn, venture into the dungeon. (Enter the first room or advance to the next room.)

5.7 /10
$0.06
Araumi of the Dead Tide

Araumi of the Dead Tide

Legendary Creature — Merfolk Wizard (1/4)

, Exile cards from your graveyard equal to the number of opponents you have: Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost. (Exile the creature card and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

8 /10
$0.06
Optimus Prime Hero  Optimus Prime Autobot Leader

Optimus Prime, Hero // Optimus Prime, Autobot Leader

Legendary Artifact Creature — Robot // Legendary Artifact — (4/8)

More Than Meets the Eye (You may cast this card converted for .)
At the beginning of each end step, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
When Optimus Prime dies, return it to the battlefield converted under its owner's control.

Optimus Prime, Autobot Leader

Living metal (As long as it's your turn, this Vehicle is also a creature.)
Trample
Whenever you attack, bolster 2. The chosen creature gains trample until end of turn. When that creature deals combat damage to a player this turn, convert Optimus Prime.

7 /10
$1.48
Hakbal of the Surging Soul

Hakbal of the Surging Soul

Legendary Creature — Merfolk Scout (3/3)

At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.)
Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card.

7.9 /10
$0.75
Bloatfly Swarm

Bloatfly Swarm

Creature — Insect Mutant (0/0)

Flying
Bloatfly Swarm enters the battlefield with five +1/+1 counters on it.
If damage would be dealt to Bloatfly Swarm while it has a +1/+1 counter on it, prevent that damage, remove that many +1/+1 counters from it, then give each player a rad counter for each +1/+1 counter removed this way.

6.7 /10
$0.14
DeathGreeters Champion

Death-Greeter's Champion

Creature — Human Warrior (2/1)

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Double strike

6.5 /10
$0.24
Dunerider Outlaw

Dunerider Outlaw

Creature — Human Rebel Rogue (1/1)

Protection from green
At the beginning of each end step, if Dunerider Outlaw dealt damage to an opponent this turn, put a +1/+1 counter on it.

2.7 /10
$0.05
Fathom Fleet Swordjack

Fathom Fleet Swordjack

Creature — Orc Pirate (4/3)

Whenever Fathom Fleet Swordjack attacks, it deals damage to the player or planeswalker it's attacking equal to the number of artifacts you control.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

8.1 /10
$0.13
Old Flitterfang

Old Flitterfang

Legendary Creature — Rat Faerie (3/4)

Flying
At the beginning of each end step, if a creature died this turn, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
, Sacrifice another creature or artifact: Old Flitterfang gets +2/+2 until end of turn.

6.8 /10
$0.69
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