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Cards similar to Disempower (400)

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Reinforcements

Reinforcements

Instant

Put up to three target creature cards from your graveyard on top of your library.

3.8 /10
$0.21
Reknit

Reknit

Instant

Regenerate target permanent.

1.5 /10
$0.20
Ride Down

Ride Down

Instant

Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.

6.3 /10
$0.08
Seeds of Strength

Seeds of Strength

Instant

Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn.

1.3 /10
$0.09
Selesnya Charm

Selesnya Charm

Instant

Choose one —
• Target creature gets +2/+2 and gains trample until end of turn.
• Exile target creature with power 5 or greater.
• Create a 2/2 white Knight creature token with vigilance.

7.6 /10
$0.73
Sigil Blessing

Sigil Blessing

Instant

Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.

3.2 /10
$0.12
Vanishing Verse

Vanishing Verse

Instant

Exile target monocolored permanent.

8.8 /10
$1.10
White Suns Zenith

White Sun's Zenith

Instant

Create X 2/2 white Cat creature tokens. Shuffle White Sun's Zenith into its owner's library.

9.1 /10
$0.45
Afterlife Insurance

Afterlife Insurance

Instant

Creatures you control gain afterlife 1 until end of turn. Draw a card. (When a creature with afterlife 1 dies, create a 1/1 white and black Spirit creature token with flying.)

5.1 /10
$1.60
Bant Charm

Bant Charm

Instant

Choose one —
• Destroy target artifact.
• Put target creature on the bottom of its owner's library.
• Counter target instant spell.

8.9 /10
$0.30
Batwing Brume

Batwing Brume

Instant

Prevent all combat damage that would be dealt this turn if was spent to cast this spell. Each player loses 1 life for each attacking creature they control if was spent to cast this spell. (Do both if was spent.)

6.8 /10
$2.70
Curate

Curate

Instant

Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Draw a card.

8.5 /10
$0.04
Defabricate

Defabricate

Instant

Choose one —
• Counter target artifact or enchantment spell. If a spell is countered this way, exile it instead of putting it into its owner's graveyard.
• Counter target activated or triggered ability.

8.2 /10
$0.15
Deflecting Palm

Deflecting Palm

Instant

The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.

9.4 /10
$0.80
Deglamer

Deglamer

Instant

Choose target artifact or enchantment. Its owner shuffles it into their library.

6.2 /10
$2.90
Failed Fording

Failed Fording

Instant

Return target nonland permanent to its owner's hand. If you control a Desert, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

1.5 /10
$0.03
Fight to the Death

Fight to the Death

Instant

Destroy all blocking creatures and all blocked creatures.

5.9 /10
$2.07
Fragment Reality

Fragment Reality

Instant

Exile target nontoken artifact, creature, or enchantment an opponent controls. Its controller puts a random creature card with lesser mana value from their library onto the battlefield tapped.

10 /10
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Hoodwink

Hoodwink

Instant

Return target artifact, enchantment, or land to its owner's hand.

2.2 /10
$0.14
Inventory Management

Inventory Management

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
For each Aura and Equipment you control, you may attach it to a creature you control.

6.7 /10
$0.85
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