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Cards similar to Disentomb (400)

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Never Happened

Never Happened

Sorcery

Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it.

2.3 /10
$0.02
Neverending Torment

Neverending Torment

Sorcery

Search target player's library for X cards, where X is the number of cards in your hand, and exile them. Then that player shuffles.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)

2.9 /10
$0.59
Nightmare Unmaking

Nightmare Unmaking

Sorcery

Choose one —
• Exile each creature with power greater than the number of cards in your hand.
• Exile each creature with power less than the number of cards in your hand.

7.8 /10
$0.13
Pick the Brain

Pick the Brain

Sorcery

Target opponent reveals their hand. You choose a nonland card from it and exile that card.
Delirium — If there are four or more card types among cards in your graveyard, search that player's graveyard, hand, and library for any number of cards with the same name as the exiled card, exile those cards, then that player shuffles.

0.8 /10
$0.05
Planewide Celebration

Planewide Celebration

Sorcery

Choose four. You may choose the same mode more than once.
• Create a 2/2 Citizen creature token that's all colors.
• Return target permanent card from your graveyard to your hand.
• Proliferate.
• You gain 4 life.

8.6 /10
$1.08
Profane Tutor

Profane Tutor

Sorcery

Suspend 2— (Rather than cast this card from your hand, pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Search your library for a card, put that card into your hand, then shuffle.

9.7 /10
$2.75
Promise of Power

Promise of Power

Sorcery

Choose one —
• You draw five cards and you lose 5 life.
• Create an X/X black Demon creature token with flying, where X is the number of cards in your hand.
Entwine (Choose both if you pay the entwine cost.)

7.2 /10
$0.61
Pulse of the Dross

Pulse of the Dross

Sorcery

Target player reveals three cards from their hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand.

1.9 /10
$0.25
Ransack the Lab

Ransack the Lab

Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

7.1 /10
$0.05
Reckless Charge

Reckless Charge

Sorcery

Target creature gets +3/+0 and gains haste until end of turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

8 /10
$0.07
Reckoner Shakedown

Reckoner Shakedown

Sorcery

Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, put two +1/+1 counters on a creature or Vehicle you control.

3.9 /10
$0.01
Retrieve

Retrieve

Sorcery

Return up to one target creature card and up to one target noncreature permanent card from your graveyard to your hand. Exile Retrieve.

6.2 /10
$0.04
Said  Done

Said // Done

Sorcery // Instant

Return target instant or sorcery card from your graveyard to your hand.

Done

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

6 /10
$0.06
Selective Snare

Selective Snare

Sorcery

Return X target creatures of the creature type of your choice to their owner's hand.

3.2 /10
$0.05
Sever the Bloodline

Sever the Bloodline

Sorcery

Exile target creature and all other creatures with the same name as that creature.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

5.1 /10
$0.17
Sleep of the Dead

Sleep of the Dead

Sorcery

Tap target creature. It doesn't untap during its controller's next untap step.
Escape—, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

3.6 /10
$0.02
Stain the Mind

Stain the Mind

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.

1.2 /10
$0.21
Stroke of Luck

Stroke of Luck

Sorcery

Look at the top four cards of your library. Choose one of them and put all cards with the same name as the chosen card from among them into your hand. You lose 1 life for each card put into your hand this way. Put the rest on the bottom of your library in a random order.

10 /10
--
Summon the Pack

Summon the Pack

Sorcery

Open a sealed Magic booster pack, reveal the cards, and put all creature cards revealed this way onto the battlefield under your control. They're Zombies in addition to their other types. (Remove those cards from your deck before beginning a new game.)

10 /10
$0.41
Suppress

Suppress

Sorcery

Target player exiles all cards from their hand face down. At the beginning of the end step of that player's next turn, that player returns those cards to their hand.

2.6 /10
$0.20
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