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Cards similar to Disturbing Plot (400)

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Premature Burial

Premature Burial

Sorcery

Destroy target nonblack creature that entered the battlefield since your last turn ended.

1.2 /10
$0.10
Ransack the Lab

Ransack the Lab

Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

7.1 /10
$0.12
Reave Soul

Reave Soul

Sorcery

Destroy target creature with power 3 or less.

3.6 /10
$0.04
Rite of Consumption

Rite of Consumption

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Rite of Consumption deals damage equal to the sacrificed creature's power to target player or planeswalker. You gain life equal to the damage dealt this way.

7.5 /10
$1.29
Scalding Viper  Steam Clean

Scalding Viper // Steam Clean

Creature — Elemental Snake // Sorcery — Adventure (2/1)

Whenever an opponent casts a spell with mana value 3 or less, Scalding Viper deals 1 damage to that player.

Steam Clean

Return target nonland permanent to its owner's hand. (Then exile this card. You may cast the creature later from exile.)

7.2 /10
$0.20
SelfInflicted Wound

Self-Inflicted Wound

Sorcery

Target opponent sacrifices a green or white creature. If that player does, they lose 2 life.

0.7 /10
$0.10
Severed Strands

Severed Strands

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
You gain life equal to the sacrificed creature's toughness. Destroy target creature an opponent controls.

6.3 /10
$0.08
Shattering Finale

Shattering Finale

Sorcery

Casualty 1
Target creature an opponent controls perpetually gets -0/-3.

10 /10
--
Stroke of Luck

Stroke of Luck

Sorcery

Look at the top four cards of your library. Choose one of them and put all cards with the same name as the chosen card from among them into your hand. You lose 1 life for each card put into your hand this way. Put the rest on the bottom of your library in a random order.

10 /10
--
Surging Dementia

Surging Dementia

Sorcery

Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)
Target player discards a card.

0.2 /10
$0.12
Swallowing Plague

Swallowing Plague

Sorcery — Arcane

Swallowing Plague deals X damage to target creature and you gain X life.

4.7 /10
$0.19
Treasured Find

Treasured Find

Sorcery

Return target card from your graveyard to your hand. Exile Treasured Find.

7.3 /10
$0.13
Vicious Hunger

Vicious Hunger

Sorcery

Vicious Hunger deals 2 damage to target creature and you gain 2 life.

1.1 /10
$0.07
Walk the Plank

Walk the Plank

Sorcery

Destroy target non-Merfolk creature.

7.3 /10
$0.11
Warren Weirding

Warren Weirding

Tribal Sorcery — Goblin

Target player sacrifices a creature. If a Goblin is sacrificed this way, that player creates two 1/1 black Goblin Rogue creature tokens, and those tokens gain haste until end of turn.

3.8 /10
$0.11
Whispers of Emrakul

Whispers of Emrakul

Sorcery

Target opponent discards a card at random.
Delirium — If there are four or more card types among cards in your graveyard, that player discards two cards at random instead.

2.3 /10
$0.06
Word of Binding

Word of Binding

Sorcery

Tap X target creatures.

2.1 /10
$0.07
Bankrupt in Blood

Bankrupt in Blood

Sorcery

As an additional cost to cast this spell, sacrifice two creatures.
Draw three cards.

6.7 /10
$0.11
Call to the Netherworld

Call to the Netherworld

Sorcery

Return target black creature card from your graveyard to your hand.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

8.3 /10
$0.37
Callous Dismissal

Callous Dismissal

Sorcery

Return target nonland permanent to its owner's hand.
Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

6.2 /10
$0.05
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