Sorcery
Amass Zombies 3. (Put three +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Sorcery
As an additional cost to cast this spell, sacrifice an artifact.
Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
Sorcery
Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Kicker (You may pay an additional as you cast this spell.)
Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.
Sorcery
Return target exiled card with flashback you own to your hand.
Sorcery
Choose one. If you control a commander as you cast this spell, you may choose both.
• Target opponent chooses a creature they control. You gain control of it.
• Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn.
Sorcery
Take an extra turn after this one. Skip the untap step of that turn.
Sorcery
Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
Sorcery
Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
Sorcery
Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Sorcery
Return target creature with mana value X to its owner's hand. You create X 1/1 blue Faerie creature tokens with flying.
Sorcery
Converge — Create a 1/1 colorless Thopter artifact creature token with flying for each color of mana spent to cast this spell.
Sorcery
Target creature gets +2/+0 until end of turn and can't be blocked this turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Sorcery
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
The owner of target nonland permanent puts it into their library second from the top or on the bottom.
Sorcery
Tempting offer — Choose target creature you control. Create a token that's a copy of that creature. Each opponent may create a token that's a copy of that creature. For each opponent who does, create a token that's a copy of that creature.
Sorcery
For each opponent, gain control of up to one target creature or planeswalker that player controls with mana value 3 or less.
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