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Cards similar to Dominus of Fealty (400)

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Sliver Gravemother

Sliver Gravemother

Legendary Creature — Sliver (6/6)

The "legend rule" doesn't apply to Slivers you control.
Each Sliver creature card in your graveyard has encore , where X is its mana value.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

7.6 /10
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Steel Seraph

Steel Seraph

Artifact Creature — Angel (5/4)

Prototype — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
Flying
At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn.

8.4 /10
$2.22
Steppe Glider

Steppe Glider

Creature — Elemental (2/4)

Flying, vigilance
: Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn.

0.9 /10
$0.05
Temur Sabertooth

Temur Sabertooth

Creature — Cat (4/3)

: You may return another creature you control to its owner's hand. If you do, Temur Sabertooth gains indestructible until end of turn.

9.7 /10
$1.29
Undead Leotau

Undead Leotau

Creature — Zombie Cat (3/4)

: Undead Leotau gets +1/-1 until end of turn.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

0.1 /10
$0.02
WeedPruner Poplar

Weed-Pruner Poplar

Creature — Treefolk Assassin (3/3)

At the beginning of your upkeep, target creature other than Weed-Pruner Poplar gets -1/-1 until end of turn.

2.4 /10
$0.17
Zaffai Thunder Conductor

Zaffai, Thunder Conductor

Legendary Creature — Human Shaman (1/4)

Magecraft — Whenever you cast or copy an instant or sorcery spell, scry 1. If that spell's mana value is 5 or greater, create a 4/4 blue and red Elemental creature token. If that spell's mana value is 10 or greater, Zaffai, Thunder Conductor deals 10 damage to an opponent chosen at random.

7.9 /10
$2.63
Abominable Treefolk

Abominable Treefolk

Snow Creature — Treefolk (0/0)

Trample
Abominable Treefolk's power and toughness are each equal to the number of snow permanents you control.
When Abominable Treefolk enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

6.8 /10
$0.11
Asari Captain

Asari Captain

Creature — Human Samurai (4/3)

Haste
Whenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control.

6.9 /10
$0.03
Blim Comedic Genius

Blim, Comedic Genius

Legendary Creature — Imp (4/3)

Flying
Whenever Blim, Comedic Genius deals combat damage to a player, that player gains control of target permanent you control. Then each player loses life and discards cards equal to the number of permanents they control but don't own.

6.5 /10
$0.10
Carrion Thrash

Carrion Thrash

Creature — Viashino Warrior (4/4)

When Carrion Thrash dies, you may pay . If you do, return another target creature card from your graveyard to your hand.

1.6 /10
$0.08
Deepfathom Echo

Deepfathom Echo

Creature — Merfolk Spirit (4/4)

At the beginning of combat on your turn, Deepfathom Echo explores. Then you may have it become a copy of another creature you control until end of turn. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

6.3 /10
$0.14
Dream Trawler

Dream Trawler

Creature — Sphinx (3/5)

Flying, lifelink
Whenever you draw a card, Dream Trawler gets +1/+0 until end of turn.
Whenever Dream Trawler attacks, draw a card.
Discard a card: Dream Trawler gains hexproof until end of turn. Tap it.

8.3 /10
$0.21
Ezrim Agency Chief

Ezrim, Agency Chief

Legendary Creature — Archon Detective (5/5)

Flying
When Ezrim, Agency Chief enters the battlefield, investigate twice. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
, Sacrifice an artifact: Ezrim gains your choice of vigilance, lifelink, or hexproof until end of turn.

4.7 /10
$0.14
Grand Warlord Radha

Grand Warlord Radha

Legendary Creature — Elf Warrior (3/4)

Haste
Whenever one or more creatures you control attack, add that much mana in any combination of and/or . Until end of turn, you don't lose this mana as steps and phases end.

8.8 /10
$0.66
Hakbal of the Surging Soul

Hakbal of the Surging Soul

Legendary Creature — Merfolk Scout (3/3)

At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.)
Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card.

7.9 /10
$0.95
Hofri Ghostforge

Hofri Ghostforge

Legendary Creature — Dwarf Cleric (4/5)

Spirits you control get +1/+1 and have trample and haste.
Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this creature leaves the battlefield, return the exiled card to its owner's graveyard."

8.2 /10
$1.14
Kragma Warcaller

Kragma Warcaller

Creature — Minotaur Warrior (2/3)

Minotaur creatures you control have haste.
Whenever a Minotaur you control attacks, it gets +2/+0 until end of turn.

5.6 /10
$0.10
Legolas Counter of Kills

Legolas, Counter of Kills

Legendary Creature — Elf Archer (2/3)

Reach
Whenever you scry, if Legolas, Counter of Kills is tapped, you may untap it. Do this only once each turn.
Whenever a creature an opponent controls dies, put a +1/+1 counter on Legolas.

7 /10
$0.07
Mr Orfeo the Boulder

Mr. Orfeo, the Boulder

Legendary Creature — Rhino Warrior (2/4)

Whenever you attack, double target creature's power until end of turn.

8.3 /10
$0.07
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