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Cards similar to Dragon Fangs (400)

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Heliods Punishment

Heliod's Punishment

Enchantment — Aura

Enchant creature
Heliod's Punishment enters the battlefield with four task counters on it.
Enchanted creature can't attack or block. It loses all abilities and has ": Remove a task counter from Heliod's Punishment. Then if it has no task counters on it, destroy Heliod's Punishment."

6 /10
$0.10
Hopeful Vigil

Hopeful Vigil

Enchantment

When Hopeful Vigil enters the battlefield, create a 2/2 white Knight creature token with vigilance.
When Hopeful Vigil is put into a graveyard from the battlefield, scry 2.
: Sacrifice Hopeful Vigil.

3.6 /10
$0.03
Hot Pursuit

Hot Pursuit

Enchantment

When Hot Pursuit enters the battlefield, suspect target creature an opponent controls. As long as Hot Pursuit remains on the battlefield, that creature is also goaded.
At the beginning of combat on your turn, if two or more players have lost the game, gain control of all goaded and/or suspected creatures until end of turn. Untap them. They gain haste until end of turn.

6.2 /10
$0.12
Howlpack Resurgence

Howlpack Resurgence

Enchantment

Flash (You may cast this spell any time you could cast an instant.)
Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample.

7.9 /10
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Journey to Eternity  Atzal Cave of Eternity

Journey to Eternity // Atzal, Cave of Eternity

Legendary Enchantment — Aura // Legendary Land

Enchant creature you control
When enchanted creature dies, return it to the battlefield under your control, then return Journey to Eternity to the battlefield transformed under your control.

Atzal, Cave of Eternity

(Transforms from Journey to Eternity.)
: Add one mana of any color.
, : Return target creature card from your graveyard to the battlefield.

9.3 /10
$5.13
Life of Toshiro Umezawa  Memory of Toshiro

Life of Toshiro Umezawa // Memory of Toshiro

Enchantment — Saga // Enchantment Creature — Human Samurai (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Choose one —
• Target creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Memory of Toshiro

, Pay 1 life: Add . Spend this mana only to cast an instant or sorcery spell.

5.7 /10
$0.03
Mana Bloom

Mana Bloom

Enchantment

Mana Bloom enters the battlefield with X charge counters on it.
Remove a charge counter from Mana Bloom: Add one mana of any color. Activate only once each turn.
At the beginning of your upkeep, if Mana Bloom has no charge counters on it, return it to its owner's hand.

7.1 /10
$0.38
Mantle of Leadership

Mantle of Leadership

Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Whenever a creature enters the battlefield, enchanted creature gets +2/+2 until end of turn.

3.2 /10
$0.32
Michikos Reign of Truth  Portrait of Michiko

Michiko's Reign of Truth // Portrait of Michiko

Enchantment — Saga // Enchantment Creature — Human Noble (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Target creature gets +1/+1 until end of turn for each artifact and/or enchantment you control.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Portrait of Michiko

Portrait of Michiko gets +1/+1 for each artifact and/or enchantment you control.

8.8 /10
$0.08
New Horizons

New Horizons

Enchantment — Aura

Enchant land
When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control.
Enchanted land has ": Add two mana of any one color."

8.2 /10
$0.05
Oakheart Dryads

Oakheart Dryads

Enchantment Creature — Nymph Dryad (2/3)

Constellation — Whenever Oakheart Dryads or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.

3.2 /10
$0.03
Pyrostatic Pillar

Pyrostatic Pillar

Enchantment

Whenever a player casts a spell with mana value 3 or less, Pyrostatic Pillar deals 2 damage to that player.

6.5 /10
$0.51
Raised by Wolves

Raised by Wolves

Enchantment — Aura

Enchant creature
When Raised by Wolves enters the battlefield, create two 2/2 green Wolf creature tokens.
Enchanted creature gets +1/+1 for each Wolf you control.

6.1 /10
$0.24
Redtooth Vanguard

Redtooth Vanguard

Creature — Elf Warrior (3/1)

Trample
Whenever an enchantment enters the battlefield under your control, you may pay . If you do, return Redtooth Vanguard from your graveyard to your hand.

2.7 /10
$0.02
Regenerations Restored

Regenerations Restored

Enchantment

Vanishing 12 (This enchantment enters the battlefield with twelve time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever one or more time counters are removed from Regenerations Restored, scry 1 and you gain 1 life. Then if Regenerations Restored has no time counters on it, exile it. When you do, take an extra turn after this one.

6.4 /10
$0.09
Saving Grace

Saving Grace

Enchantment — Aura

Flash
Enchant creature you control
When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead.
Enchanted creature gets +0/+3.

6 /10
$0.21
Scourgemark

Scourgemark

Enchantment — Aura

Enchant creature
When Scourgemark enters the battlefield, draw a card.
Enchanted creature gets +1/+0.

4.6 /10
$0.04
Secret Plans

Secret Plans

Enchantment

Face-down creatures you control get +0/+1.
Whenever a permanent you control is turned face up, draw a card.

7 /10
$0.06
Sheltering Boughs

Sheltering Boughs

Enchantment — Aura

Enchant creature
When Sheltering Boughs enters the battlefield, draw a card.
Enchanted creature gets +1/+3.

4.6 /10
$0.03
Sluggishness

Sluggishness

Enchantment — Aura

Enchant creature
Enchanted creature can't block.
When Sluggishness is put into a graveyard from the battlefield, return Sluggishness to its owner's hand.

4.3 /10
$0.25
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