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Cards similar to Dragon Hunter (400)

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Boreal Griffin

Boreal Griffin

Snow Creature — Griffin (3/2)

Flying
: Boreal Griffin gains first strike until end of turn. ( can be paid with one mana from a snow source.)

2.2 /10
$0.09
Branded Brawlers

Branded Brawlers

Creature — Human Soldier (2/2)

Branded Brawlers can't attack if defending player controls an untapped land.
Branded Brawlers can't block if you control an untapped land.

0.4 /10
$0.07
Brown Ouphe

Brown Ouphe

Creature — Ouphe (1/1)

, : Counter target activated ability from an artifact source. (Mana abilities can't be targeted.)

2.6 /10
$0.11
Calciderm

Calciderm

Creature — Beast (5/5)

Shroud (This creature can't be the target of spells or abilities.)
Vanishing 4 (This creature enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

0.6 /10
$0.04
Carrion Feeder

Carrion Feeder

Creature — Zombie (1/1)

Carrion Feeder can't block.
Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.

9.8 /10
$1.57
Carrion Rats

Carrion Rats

Creature — Rat (2/1)

Whenever Carrion Rats attacks or blocks, any player may exile a card from their graveyard. If a player does, Carrion Rats assigns no combat damage this turn.

3.7 /10
$0.30
Case File Auditor

Case File Auditor

Creature — Human Detective (1/4)

When Case File Auditor enters the battlefield and whenever you solve a Case, look at the top six cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
You may spend mana as though it were mana of any color to cast Case spells.

1.2 /10
$0.02
Cathedral Membrane

Cathedral Membrane

Artifact Creature — Phyrexian Wall (0/3)

( can be paid with either or 2 life.)
Defender
When Cathedral Membrane dies during combat, it deals 6 damage to each creature it blocked this combat.

4.9 /10
$0.19
Chainweb Aracnir

Chainweb Aracnir

Creature — Spider (1/2)

Reach
When Chainweb Aracnir enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls.
Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Chainweb Aracnir escapes with three +1/+1 counters on it.

7.4 /10
$0.18
Changeling Outcast

Changeling Outcast

Creature — Shapeshifter (1/1)

Changeling (This card is every creature type.)
Changeling Outcast can't block and can't be blocked.

9.8 /10
$0.23
Cheeky HouseMouse  Squeak By

Cheeky House-Mouse // Squeak By

Creature — Mouse // Sorcery — Adventure (2/1)



Squeak By

Target creature you control gets +1/+1 until end of turn. It can't be blocked by creatures with power 3 or greater this turn.

4.5 /10
$0.02
ChoArrim Legate

Cho-Arrim Legate

Creature — Human Soldier (1/2)

If an opponent controls a Swamp and you control a Plains, you may cast this spell without paying its mana cost.
Protection from black

1.1 /10
$0.24
Cliff Threader

Cliff Threader

Creature — Kor Scout (2/1)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

0.7 /10
$0.09
Clockwork Beetle

Clockwork Beetle

Artifact Creature — Insect (0/0)

Clockwork Beetle enters the battlefield with two +1/+1 counters on it.
Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat.

4.2 /10
$0.12
Cloud Pirates

Cloud Pirates

Creature — Human Pirate (1/1)

Flying
Cloud Pirates can block only creatures with flying.

5.1 /10
$1.38
Cloudsteel Kirin

Cloudsteel Kirin

Artifact Creature — Equipment Kirin (3/2)

Flying
Equipped creature has flying and "You can't lose the game and your opponents can't win the game."
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

8.8 /10
$0.64
Commander Eesha

Commander Eesha

Legendary Creature — Bird Soldier (2/4)

Flying, protection from creatures

5.4 /10
$2.25
Council Guardian

Council Guardian

Creature — Giant Soldier (5/5)

Will of the council — When Council Guardian enters the battlefield, starting with you, each player votes for blue, black, red, or green. Council Guardian gains protection from each color with the most votes or tied for most votes.

5.3 /10
$0.20
Crimson Acolyte

Crimson Acolyte

Creature — Human Cleric (1/1)

Protection from red
: Target creature gains protection from red until end of turn.

1.6 /10
$2.32
Crusading Knight

Crusading Knight

Creature — Human Knight (2/2)

Protection from black
Crusading Knight gets +1/+1 for each Swamp your opponents control.

3.3 /10
$1.15
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