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Cards similar to Dragon Mage (400)

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Ignition Team

Ignition Team

Creature — Goblin Warrior (0/0)

Ignition Team enters the battlefield with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield.
, Remove a +1/+1 counter from Ignition Team: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land.

4 /10
$0.26
Impelled Giant

Impelled Giant

Creature — Giant Warrior (3/3)

Trample
Tap an untapped red creature you control other than Impelled Giant: Impelled Giant gets +X/+0 until end of turn, where X is the power of the creature tapped this way.

1.8 /10
$0.27
Infinity Elemental

Infinity Elemental

Creature — Elemental (0/5)

(This creature has INFINITE POWER.)

10 /10
$0.23
Invading Manticore

Invading Manticore

Creature — Zombie Manticore (4/5)

When Invading Manticore enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

3.2 /10
$0.03
IronBarb Hellion

Iron-Barb Hellion

Creature — Hellion Beast (5/4)

Haste
Iron-Barb Hellion can't block.

0.4 /10
$0.10
Ironhoof Boar

Ironhoof Boar

Artifact Creature — Boar (5/4)

Trample, haste
Channel — , Discard Ironhoof Boar: Target creature gets +3/+1 and gains trample until end of turn.

4 /10
$0.02
It That Gets Left Hanging

It That Gets Left Hanging

Creature — Elemental Horror (5/4)

When It That Gets Left Hanging enters the battlefield, ask a person outside the game to high-five you. If they won't, It That Gets Left Hanging gains haste until end of turn.

10 /10
$0.04
Karplusan Giant

Karplusan Giant

Creature — Giant (3/3)

Tap an untapped snow land you control: Karplusan Giant gets +1/+1 until end of turn.

0.3 /10
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Lathliss Dragon Queen

Lathliss, Dragon Queen

Legendary Creature — Dragon (6/6)

Flying
Whenever another nontoken Dragon enters the battlefield under your control, create a 5/5 red Dragon creature token with flying.
: Dragons you control get +1/+0 until end of turn.

9.6 /10
$4.15
Lava Serpent

Lava Serpent

Creature — Elemental Serpent (5/5)

Haste
Cycling (, Discard this card: Draw a card.)

4.2 /10
$0.02
Lord of the Void

Lord of the Void

Creature — Demon (7/7)

Flying
Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.

8.8 /10
$3.35
Lord Xander the Collector

Lord Xander, the Collector

Legendary Creature — Vampire Demon Noble (6/6)

When Lord Xander, the Collector enters the battlefield, target opponent discards half the cards in their hand, rounded down.
Whenever Lord Xander attacks, defending player mills half their library, rounded down.
When Lord Xander dies, target opponent sacrifices half the nonland permanents they control, rounded down.

8.5 /10
$2.16
Lu Bu MasteratArms

Lu Bu, Master-at-Arms

Legendary Creature — Human Soldier Warrior (4/3)

Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.)

2.2 /10
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Lunk Errant

Lunk Errant

Creature — Giant Warrior (4/4)

Whenever Lunk Errant attacks alone, it gets +1/+1 and gains trample until end of turn.

0.6 /10
$0.14
Macetail Hystrodon

Macetail Hystrodon

Creature — Beast (4/4)

First strike, haste
Cycling (, Discard this card: Draw a card.)

1.8 /10
$0.03
Magus of the Jar

Magus of the Jar

Creature — Human Wizard (3/3)

, Sacrifice Magus of the Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.

5.9 /10
$1.88
Markov Warlord

Markov Warlord

Creature — Vampire Warrior (4/4)

Haste
When Markov Warlord enters the battlefield, up to two target creatures can't block this turn.

1.6 /10
$0.07
Maze Rusher

Maze Rusher

Creature — Elemental (6/3)

Haste
Multicolored creatures you control have haste.

2.5 /10
$0.03
Megatog

Megatog

Creature — Atog (3/4)

Sacrifice an artifact: Megatog gets +3/+3 and gains trample until end of turn.

4.5 /10
$0.38
Memory Vampire

Memory Vampire

Creature — Vampire Detective (4/4)

Flying
Whenever Memory Vampire deals combat damage to a player, any number of target players each mill that many cards. Then you may collect evidence 9. When you do, you may cast target nonland card from defending player's graveyard without paying its mana cost.

1.9 /10
$0.26
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