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Cards similar to Dragon Mantle (400)

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Skin Invasion  Skin Shedder

Skin Invasion // Skin Shedder

Enchantment — Aura // Creature — Insect Horror (0/0)

Enchant creature
Enchanted creature attacks each combat if able.
When enchanted creature dies, return Skin Invasion to the battlefield transformed under your control.

Skin Shedder

2.8 /10
$0.11
Tahngarths Rage

Tahngarth's Rage

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+0 as long as it's attacking. Otherwise, it gets -2/-1.

3 /10
$0.27
Taste for Mayhem

Taste for Mayhem

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+0.
Hellbent — Enchanted creature gets an additional +2/+0 as long as you have no cards in hand.

3.6 /10
$0.02
Flame Blitz

Flame Blitz

Enchantment

At the beginning of your end step, Flame Blitz deals 5 damage to each planeswalker.
Cycling (, Discard this card: Draw a card.)

5.1 /10
$0.05
Guise of Fire

Guise of Fire

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/-1 and attacks each combat if able.

1.1 /10
$0.02
Immolation

Immolation

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/-2.

3.8 /10
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Ironclaw Curse

Ironclaw Curse

Enchantment — Aura

Enchant creature
Enchanted creature gets -0/-1.
Enchanted creature can't block creatures with power equal to or greater than the enchanted creature's toughness.

0.3 /10
$0.25
Laccolith Rig

Laccolith Rig

Enchantment — Aura

Enchant creature
Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn.

3.7 /10
$0.17
Nurturing Presence

Nurturing Presence

Enchantment — Aura

Enchant creature
Enchanted creature has "Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn."
When Nurturing Presence enters the battlefield, create a 1/1 white Spirit creature token with flying.

5.2 /10
$0.04
Quest for the Goblin Lord

Quest for the Goblin Lord

Enchantment

Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord.
As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0.

7.9 /10
$1.03
Scourge of the Nobilis

Scourge of the Nobilis

Enchantment — Aura

Enchant creature
As long as enchanted creature is red, it gets +1/+1 and has ": This creature gets +1/+0 until end of turn."
As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

5 /10
$0.26
Stonewright

Stonewright

Creature — Human Shaman (1/1)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Stonewright is paired with another creature, each of those creatures has ": This creature gets +1/+0 until end of turn."

1.6 /10
$0.05
Bloodshed Fever

Bloodshed Fever

Enchantment — Aura

Enchant creature
Enchanted creature attacks each combat if able.

1.7 /10
$0.10
Curious Obsession

Curious Obsession

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may draw a card."
At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice Curious Obsession.

7.1 /10
$0.80
Dizzying Gaze

Dizzying Gaze

Enchantment — Aura

Enchant creature you control
: Enchanted creature deals 1 damage to target creature with flying.

1.1 /10
$0.17
Fallen Ideal

Fallen Ideal

Enchantment — Aura

Enchant creature
Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn."
When Fallen Ideal is put into a graveyard from the battlefield, return Fallen Ideal to its owner's hand.

7.2 /10
$0.44
Frog Tongue

Frog Tongue

Enchantment — Aura

Enchant creature
When Frog Tongue enters the battlefield, draw a card.
Enchanted creature has reach. (It can block creatures with flying.)

6.6 /10
$0.57
Incendiary

Incendiary

Enchantment — Aura

Enchant creature
At the beginning of your upkeep, you may put a fuse counter on Incendiary.
When enchanted creature dies, Incendiary deals X damage to any target, where X is the number of fuse counters on Incendiary.

2.2 /10
$0.27
Shades Form

Shade's Form

Enchantment — Aura

Enchant creature
Enchanted creature has ": This creature gets +1/+1 until end of turn."
When enchanted creature dies, return that card to the battlefield under your control.

5.9 /10
$0.28
Shadow Lance

Shadow Lance

Enchantment — Aura

Enchant creature
Enchanted creature has first strike.
: Enchanted creature gets +2/+2 until end of turn.

1.2 /10
$0.22
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