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Cards similar to Dread Summons (400)

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Sinkhole

Sinkhole

Sorcery

Destroy target land.

4.5 /10
$5.52
Song of Blood

Song of Blood

Sorcery

Mill four cards. Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way.

1.1 /10
$0.23
Witherbloom Command

Witherbloom Command

Sorcery

Choose two —
• Target player mills three cards, then you return a land card from your graveyard to your hand.
• Destroy target noncreature, nonland permanent with mana value 2 or less.
• Target creature gets -3/-1 until end of turn.
• Target opponent loses 2 life and you gain 2 life.

7.2 /10
$1.34
Bleeding Edge

Bleeding Edge

Sorcery

Up to one target creature gets -2/-2 until end of turn. Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

4.3 /10
$0.08
Callous Dismissal

Callous Dismissal

Sorcery

Return target nonland permanent to its owner's hand.
Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

6.2 /10
$0.05
Curse of the Swine

Curse of the Swine

Sorcery

Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.

9.8 /10
$0.31
Deadly Brew

Deadly Brew

Sorcery

Each player sacrifices a creature or planeswalker. If you sacrificed a permanent this way, you may return another permanent card from your graveyard to your hand.

8.3 /10
$0.13
Ever After

Ever After

Sorcery

Return up to two target creature cards from your graveyard to the battlefield. Each of those creatures is a black Zombie in addition to its other colors and types. Put Ever After on the bottom of its owner's library.

7.6 /10
$0.25
Mind Grind

Mind Grind

Sorcery

Each opponent reveals cards from the top of their library until they reveal X land cards, then puts all cards revealed this way into their graveyard. X can't be 0.

8.8 /10
$6.33
Paranoid Delusions

Paranoid Delusions

Sorcery

Target player mills three cards.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

5.1 /10
$0.08
Return Upon the Tide

Return Upon the Tide

Sorcery

Return target creature card from your graveyard to the battlefield. If it's an Elf, create two 1/1 green Elf Warrior creature tokens.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

7.3 /10
$0.05
Stir the Sands

Stir the Sands

Sorcery

Create three 2/2 black Zombie creature tokens.
Cycling (, Discard this card: Draw a card.)
When you cycle Stir the Sands, create a 2/2 black Zombie creature token.

3.3 /10
$0.04
Thought Erasure

Thought Erasure

Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

5.2 /10
$0.12
Become Brutes

Become Brutes

Sorcery

One or two target creatures each gain haste until end of turn. For each of those creatures, create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)

3.9 /10
$0.13
Blood Money

Blood Money

Sorcery

Destroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token.

9.3 /10
$0.92
Breach the Multiverse

Breach the Multiverse

Sorcery

Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types.

9.6 /10
$7.27
Chatterstorm

Chatterstorm

Sorcery

Create a 1/1 green Squirrel creature token.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)

8.6 /10
$0.06
Corporeal Projection

Corporeal Projection

Sorcery

Target creature you control gains myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

4 /10
$5.08
Deadly CoverUp

Deadly Cover-Up

Sorcery

As an additional cost to cast this spell, you may collect evidence 6.
Destroy all creatures. If evidence was collected, exile a card from an opponent's graveyard. Then search its owner's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.

3.8 /10
$0.95
Doomsday Confluence

Doomsday Confluence

Sorcery

Choose X. You may choose the same mode more than once.
• Each player sacrifices a nonartifact creature.
• Create a 3/3 black Dalek artifact creature token with menace.
• Each opponent discards a card.

6.5 /10
$0.81
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