← Edit search Random card

Cards similar to Dread of Night (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Sadistic Glee

Sadistic Glee

Enchantment — Aura

Enchant creature
Whenever a creature dies, put a +1/+1 counter on enchanted creature.

5.7 /10
$0.32
Sarcomancy

Sarcomancy

Enchantment

When Sarcomancy enters the battlefield, create a 2/2 black Zombie creature token.
At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you.

2.6 /10
--
Shrieking Affliction

Shrieking Affliction

Enchantment

At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 3 life.

6.8 /10
$0.33
Sinister Possession

Sinister Possession

Enchantment — Aura

Enchant creature
Whenever enchanted creature attacks or blocks, its controller loses 2 life.

4.3 /10
$0.05
Vampiric Link

Vampiric Link

Enchantment — Aura

Enchant creature
Whenever enchanted creature deals damage, you gain that much life.

7.8 /10
$0.72
Vampiric Rites

Vampiric Rites

Enchantment

, Sacrifice a creature: You gain 1 life and draw a card.

9.5 /10
$0.16
Volraths Motion Sensor

Volrath's Motion Sensor

Enchantment — Aura

Enchant player
As Volrath's Motion Sensor enters the battlefield, choose one of enchanted player's hands. That player balances Volrath's Motion Sensor on the back of that hand.
When Volrath's Motion Sensor falls off the chosen hand, sacrifice Volrath's Motion Sensor and enchanted player loses 3 life.

10 /10
$0.34
Warlock Class

Warlock Class

Enchantment — Class

(Gain the next level as a sorcery to add its ability.)
At the beginning of your end step, if a creature died this turn, each opponent loses 1 life.
: Level 2
When this Class becomes level 2, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
: Level 3
At the beginning of your end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)

8.5 /10
$0.10
Edge of the Divinity

Edge of the Divinity

Enchantment — Aura

Enchant creature
As long as enchanted creature is white, it gets +1/+2.
As long as enchanted creature is black, it gets +2/+1.

5.8 /10
$0.35
Curse of Deaths Hold

Curse of Death's Hold

Enchantment — Aura Curse

Enchant player
Creatures enchanted player controls get -1/-1.

7.3 /10
$0.72
Doomwake Giant

Doomwake Giant

Enchantment Creature — Giant (4/6)

Constellation — Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.

9.4 /10
$0.62
Engineered Plague

Engineered Plague

Enchantment

As Engineered Plague enters the battlefield, choose a creature type.
All creatures of the chosen type get -1/-1.

4.1 /10
$0.50
Heartless Summoning

Heartless Summoning

Enchantment

Creature spells you cast cost less to cast.
Creatures you control get -1/-1.

8.9 /10
$3.88
Inner Demon

Inner Demon

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types.
When Inner Demon enters the battlefield, all non-Demon creatures get -2/-2 until end of turn.

5.2 /10
$0.16
Night of Souls Betrayal

Night of Souls' Betrayal

Legendary Enchantment

All creatures get -1/-1.

5.8 /10
$0.35
Riot Spikes

Riot Spikes

Enchantment — Aura

( can be paid with either or .)
Enchant creature
Enchanted creature gets +2/-1.

1.1 /10
$0.07
Vampirism

Vampirism

Enchantment — Aura

Enchant creature
When Vampirism enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Enchanted creature gets +1/+1 for each other creature you control.
Other creatures you control get -1/-1.

1.5 /10
$0.23
Death Match

Death Match

Enchantment

Whenever a creature enters the battlefield, that creature's controller may have target creature of their choice get -3/-3 until end of turn.

3.3 /10
$0.48
Virulent Plague

Virulent Plague

Enchantment

Creature tokens get -2/-2.

5.4 /10
$0.15
White Scarab

White Scarab

Enchantment — Aura

Enchant creature
Enchanted creature can't be blocked by white creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a white permanent.

2.6 /10
$0.28
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.