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Cards similar to Drift of the Dead (400)

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Warg Rider

Warg Rider

Creature — Orc Warrior (4/3)

Menace
Other Orcs and Goblins you control have menace.
At the beginning of combat on your turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

6.2 /10
$2.72
Wasteland Raider

Wasteland Raider

Creature — Human Mercenary (4/3)

Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
When Wasteland Raider enters the battlefield, each player sacrifices a creature.

5.4 /10
$0.54
Wave of Rats

Wave of Rats

Creature — Rat (4/2)

Trample
When Wave of Rats dies, if it dealt combat damage to a player this turn, return it to the battlefield under its owner's control.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

7.8 /10
$1.45
Wilderness Elemental

Wilderness Elemental

Creature — Elemental (0/3)

Trample
Wilderness Elemental's power is equal to the number of nonbasic lands your opponents control.

4.4 /10
$0.26
Xun Yu Wei Advisor

Xun Yu, Wei Advisor

Legendary Creature — Human Advisor (1/1)

: Target creature you control gets +2/+0 until end of turn. Activate only during your turn, before attackers are declared.

0.5 /10
~$60
Zendikar Incarnate

Zendikar Incarnate

Creature — Elemental (0/4)

Zendikar Incarnate's power is equal to the number of lands you control.

5.7 /10
$0.15
Zombie Musher

Zombie Musher

Snow Creature — Zombie (2/3)

Snow landwalk (This creature can't be blocked as long as defending player controls a snow land.)
: Regenerate Zombie Musher. ( can be paid with one mana from a snow source.)

2.3 /10
$0.13
A Real Handful

A Real Handful

Creature — Alien Child Guest (1/1)

As long as one or more hands are touching A Real Handful, it gets +2/+2.
As long as two or more hands are touching A Real Handful, it has menace.
As long as three or more hands are touching A Real Handful, it has lifelink.

0 /10
$0.03
Accursed Spirit

Accursed Spirit

Creature — Spirit (3/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

2 /10
$0.02
Acererak the Archlich

Acererak the Archlich

Legendary Creature — Zombie Wizard (5/5)

When Acererak the Archlich enters the battlefield, if you haven't completed Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon.
Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature.

8.6 /10
$5.02
Acornelia Fashionable Filcher

Acornelia, Fashionable Filcher

Legendary Creature — Squirrel (3/3)

Whenever you cast a spell with a squirrel in its art, you get (an acorn counter).
Whenever a Squirrel you control enters the battlefield or dies, you get .
, Pay X : Target creature gets -X/-X until end of turn.
, Pay X : Target creature gets +X/+X until end of turn.

10 /10
$0.23
Activated Sleeper

Activated Sleeper

Creature — Phyrexian Shapeshifter (0/0)

Flash
You may have Activated Sleeper enter the battlefield as a copy of any creature card in a graveyard that was put there from the battlefield this turn, except it's a Phyrexian in addition to its other types.

7.6 /10
$0.93
Adeline Resplendent Cathar

Adeline, Resplendent Cathar

Legendary Creature — Human Knight (0/4)

Vigilance
Adeline, Resplendent Cathar's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.

9.8 /10
$9.15
Aku Djinn

Aku Djinn

Creature — Djinn (5/6)

Trample
At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls.

2 /10
$1.19
Aleshas Vanguard

Alesha's Vanguard

Creature — Orc Warrior (3/3)

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

2.1 /10
$0.03
Ancient Lumberknot

Ancient Lumberknot

Creature — Treefolk (1/4)

Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.

7.1 /10
$0.11
Araumi of the Dead Tide

Araumi of the Dead Tide

Legendary Creature — Merfolk Wizard (1/4)

, Exile cards from your graveyard equal to the number of opponents you have: Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost. (Exile the creature card and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

8 /10
$0.07
Archfiend of Ifnir

Archfiend of Ifnir

Creature — Demon (5/4)

Flying
Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control.
Cycling (, Discard this card: Draw a card.)

9.4 /10
$3.25
Archfiend of the Dross

Archfiend of the Dross

Creature — Phyrexian Demon (6/6)

Flying
Archfiend of the Dross enters the battlefield with four oil counters on it.
At the beginning of your upkeep, remove an oil counter from Archfiend of the Dross. Then if it has no oil counters on it, you lose the game.
Whenever a creature an opponent controls dies, its controller loses 2 life.

7.5 /10
$0.78
Archpriest of Shadows

Archpriest of Shadows

Creature — Human Warlock (4/4)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)
Deathtouch
Whenever this creature deals combat damage to a player or battle, return target creature card from your graveyard to the battlefield.

8.8 /10
$0.60
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