Legendary Creature — Human Shaman (3/3)
Haste
Nontoken creatures you control have ": Create a token that's a copy of target token you control that entered the battlefield this turn."
Creature — Faerie Knight (2/3)
Flying
Other blue creatures you control get +1/+1.
Other black creatures you control get +1/+1.
Enchantment Creature — Human Soldier (2/2)
When Hero of the Nyxborn enters the battlefield, create a 1/1 white Human Soldier creature token.
Whenever you cast a spell that targets Hero of the Nyxborn, creatures you control get +1/+0 until end of turn.
Legendary Creature — Human Warrior (3/2)
Green creatures you control get +0/+2.
Creature — Sliver (2/2)
Sliver creatures you control have "When this creature enters the battlefield, it deals 1 damage to target player or planeswalker and you gain 1 life."
Creature — Cat Soldier (3/3)
When Leonin Armorguard enters the battlefield, creatures you control get +1/+1 until end of turn.
Creature — Vampire (1/3)
Flying, haste
At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn.
Legendary Creature — Elf Cleric (2/4)
Starting intensity 0
Creatures you control get +X/+0, where X is Minthara of the Absolute's intensity.
Whenever one or more permanents you control leave the battlefield, perpetually increase Minthara's intensity and the intensity of cards named Minthara of the Absolute in your hand, graveyard, and library by 1. This ability triggers only once each turn.
Creature — Human Cleric (1/1)
Haunt (When this creature dies, exile it haunting target creature.)
When Orzhov Pontiff enters the battlefield or the creature it haunts dies, choose one —
• Creatures you control get +1/+1 until end of turn.
• Creatures you don't control get -1/-1 until end of turn.
Legendary Creature — Human Clown Artificer (3/2)
Haste
Robots you control get +1/+1.
, , Tell a joke you haven't told this game to someone outside the game: Create a 1/1 white Clown Robot artifact creature token. If that person laughed, the token gains haste until end of turn.
Creature — Dinosaur Cat (2/2)
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, other creatures you control get +2/+1 until end of turn.
Creature — Elf Wizard (2/2)
: Create a 1/1 green Saproling creature token.
: Creatures you control get +1/+1 until end of turn.
Legendary Creature — Angel (4/4)
Flying, trample
Humans you control get +1/+1.
Coven — Whenever Sigarda attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature — Rat Ninja (2/2)
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Ninjutsu abilities you activate cost less to activate.
Other Ninja and Rogue creatures you control get +1/+1.
Creature — Human Wizard (2/2)
: Creatures you control get +1/+0 until end of turn.
: Create a 1/1 red and white Soldier creature token with haste.
Legendary Creature — Merfolk Druid (3/3)
Land creatures you control have flying.
Whenever a land enters the battlefield under your control, if you control seven or more lands, up to one target land you control becomes a 3/3 Elemental creature with haste. It's still a land.
Legendary Creature — Human Advisor (2/3)
Sacrifice three white creatures: Exile target creature.
Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying.
Legendary Artifact Creature — Cyberman (3/3)
When The Cyber-Controller enters the battlefield, each opponent mills X cards. Put all creature cards milled this way onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.
Other artifact creatures you control get +1/+1.
Legendary Creature — Human Knight (3/3)
Vigilance, trample
Whenever Tori D'Avenant, Fury Rider attacks, all other attacking creatures you control get +1/+1 until end of turn. Other red attacking creatures you control gain trample until end of turn. Untap each other white attacking creature you control.
Creature — Human Soldier Ally (3/2)
Other creatures you control get +1/+0 as long as you control an Equipment.
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