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Cards similar to Dromosaur (400)

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Crater Elemental

Crater Elemental

Creature — Elemental (0/6)

, , Sacrifice Crater Elemental: It deals 4 damage to target creature.
Formidable — : Crater Elemental has base power 8 until end of turn. Activate only if creatures you control have total power 8 or greater.

2.4 /10
$0.23
Crimson Mage

Crimson Mage

Creature — Human Shaman (2/1)

: Target creature you control gains haste until end of turn. (It can attack and this turn.)

2.5 /10
$0.02
Daybreak Combatants

Daybreak Combatants

Creature — Human Warrior (2/2)

Haste
When Daybreak Combatants enters the battlefield, target creature gets +2/+0 until end of turn.

2 /10
$0.02
DeathGreeters Champion

Death-Greeter's Champion

Creature — Human Warrior (2/1)

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Double strike

6.5 /10
$0.24
Devilish Valet

Devilish Valet

Creature — Devil Warrior (1/3)

Trample, haste
Alliance — Whenever another creature enters the battlefield under your control, double Devilish Valet's power until end of turn.

8.8 /10
$0.33
Dinotomaton

Dinotomaton

Artifact Creature — Dinosaur Gnome (4/3)

Menace (This creature can't be blocked except by two or more creatures.)
When Dinotomaton enters the battlefield, target creature you control gains menace until end of turn.

4.2 /10
$0.02
Dominating Vampire

Dominating Vampire

Creature — Vampire (3/3)

When Dominating Vampire enters the battlefield, gain control of target creature with mana value less than or equal to the number of Vampires you control until end of turn. Untap that creature. It gains haste until end of turn.

6.9 /10
$0.17
Dragon Hatchling

Dragon Hatchling

Creature — Dragon (0/1)

Flying
: Dragon Hatchling gets +1/+0 until end of turn.

5.2 /10
$0.07
Dwarven Bloodboiler

Dwarven Bloodboiler

Creature — Dwarf (2/2)

Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn.

7.3 /10
$5.01
Dwarven Lieutenant

Dwarven Lieutenant

Creature — Dwarf Soldier (1/2)

: Target Dwarf creature gets +1/+0 until end of turn.

3.5 /10
$0.30
Dwarven Thaumaturgist

Dwarven Thaumaturgist

Creature — Dwarf Shaman (1/2)

: Switch target creature's power and toughness until end of turn.

3.9 /10
$1.58
EmberEye Wolf

Ember-Eye Wolf

Creature — Wolf (1/2)

Haste
: Ember-Eye Wolf gets +2/+0 until end of turn.

2.8 /10
--
Enthralling Victor

Enthralling Victor

Creature — Human Warrior (3/2)

When Enthralling Victor enters the battlefield, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)

3.9 /10
$0.18
Erkenbrand Lord of Westfold

Erkenbrand, Lord of Westfold

Legendary Creature — Human Soldier (3/3)

Whenever Erkenbrand, Lord of Westfold or another Human enters the battlefield under your control, creatures you control get +1/+0 until end of turn.

7.4 /10
$0.02
Fathom Fleet Firebrand

Fathom Fleet Firebrand

Creature — Human Pirate (2/2)

: Fathom Fleet Firebrand gets +1/+0 until end of turn.

2.2 /10
$0.02
Fault Riders

Fault Riders

Creature — Human Soldier (2/2)

Sacrifice a land: Fault Riders gets +2/+0 and gains first strike until end of turn. Activate only once each turn.

0.1 /10
$0.08
Feral Ridgewolf

Feral Ridgewolf

Creature — Wolf (1/2)

Trample
: Feral Ridgewolf gets +2/+0 until end of turn.

1.6 /10
$0.03
Ferrovore

Ferrovore

Creature — Beast (2/2)

, Sacrifice an artifact: Ferrovore gets +3/+0 until end of turn.

0.4 /10
$0.06
Fiery Hellhound

Fiery Hellhound

Creature — Elemental Dog (2/2)

: Fiery Hellhound gets +1/+0 until end of turn.

2.3 /10
$0.02
Fire Drake

Fire Drake

Creature — Drake (1/2)

Flying
: Fire Drake gets +1/+0 until end of turn. Activate only once each turn.

0.3 /10
$0.16
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