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Cards similar to Dromosaur (400)

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Skinbrand Goblin

Skinbrand Goblin

Creature — Goblin Warrior (2/1)

Bloodrush — , Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn.

3.1 /10
$0.03
Skyship Stalker

Skyship Stalker

Creature — Dragon (3/3)

Flying
: Skyship Stalker gets +1/+0 until end of turn.
: Skyship Stalker gains first strike until end of turn.
: Skyship Stalker gains haste until end of turn.

6 /10
$0.11
Slimy Kavu

Slimy Kavu

Creature — Kavu (2/2)

: Target land becomes a Swamp until end of turn.

0.8 /10
$0.10
SmeltWard Gatekeepers

Smelt-Ward Gatekeepers

Creature — Human Warrior (2/4)

When Smelt-Ward Gatekeepers enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

3.1 /10
$0.04
SmeltWard Ignus

Smelt-Ward Ignus

Creature — Elemental (2/1)

, Sacrifice Smelt-Ward Ignus: Gain control of target creature with power 3 or less until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.

1.7 /10
$0.03
Soulbright Flamekin

Soulbright Flamekin

Creature — Elemental Shaman (2/1)

: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add .

7.6 /10
$0.13
Speedway Fanatic

Speedway Fanatic

Creature — Human Pilot (2/1)

Haste
Whenever Speedway Fanatic crews a Vehicle, that Vehicle gains haste until end of turn.

5 /10
$0.06
Stirring Bard

Stirring Bard

Creature — Dragon Bard (0/4)

Defender
When Stirring Bard enters the battlefield, you take the initiative.
Mantle of Inspiration — : Target creature gains menace and haste until end of turn.

6.9 /10
$0.06
Stone Giant

Stone Giant

Creature — Giant (3/4)

: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.

0.8 /10
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Storm Shaman

Storm Shaman

Creature — Human Cleric Shaman (0/4)

: Storm Shaman gets +1/+0 until end of turn.

0.2 /10
$0.13
SunCollared Raptor

Sun-Collared Raptor

Creature — Dinosaur (1/2)

Trample
: Sun-Collared Raptor gets +3/+0 until end of turn.

3 /10
$0.04
Teeterpeak Ambusher

Teeterpeak Ambusher

Creature — Goblin Warrior (1/3)

: Teeterpeak Ambusher gets +2/+0 until end of turn.

3.2 /10
$0.02
ThornThrash Viashino

Thorn-Thrash Viashino

Creature — Viashino Warrior (2/2)

Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
: Thorn-Thrash Viashino gains trample until end of turn.

2 /10
$0.05
Tormentor Exarch

Tormentor Exarch

Creature — Phyrexian Cleric (2/2)

When Tormentor Exarch enters the battlefield, choose one —
• Target creature gets +2/+0 until end of turn.
• Target creature gets -0/-2 until end of turn.

1.1 /10
$0.12
Tundra Kavu

Tundra Kavu

Creature — Kavu (2/2)

: Target land becomes a Plains or an Island until end of turn.

0.9 /10
$0.09
TwoHeaded Giant

Two-Headed Giant

Creature — Giant Warrior (4/4)

Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn.

5.9 /10
$0.17
Valor Singer

Valor Singer

Creature — Tiefling Bard (2/3)

Combat Inspiration — At the beginning of combat on your turn, target creature you control gets +1/+0 until end of turn.

2.7 /10
$0.02
Vengeful Firebrand

Vengeful Firebrand

Creature — Elemental Warrior (5/2)

Vengeful Firebrand has haste as long as a Warrior card is in your graveyard.
: Vengeful Firebrand gets +1/+0 until end of turn.

0.8 /10
$0.45
Viashino Shanktail

Viashino Shanktail

Creature — Viashino Warrior (3/1)

First strike
Bloodrush — , Discard Viashino Shanktail: Target attacking creature gets +3/+1 and gains first strike until end of turn.

1.9 /10
$0.03
Viashino Slaughtermaster

Viashino Slaughtermaster

Creature — Viashino Warrior (1/1)

Double strike
: Viashino Slaughtermaster gets +1/+1 until end of turn. Activate only once each turn.

0.7 /10
$0.05
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