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Cards similar to Dryad Arbor (400)

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Anara Wolvid Familiar

Anara, Wolvid Familiar

Legendary Creature — Wolf Beast (4/4)

As long as it's your turn, commanders you control have indestructible. (Effects that say "destroy" don't destroy them. A creature with indestructible can't be destroyed by damage.)
Partner (You can have two commanders if both have partner.)

8.6 /10
$0.19
Anavolver

Anavolver

Creature — Volver (3/3)

Kicker and/or (You may pay an additional and/or as you cast this spell.)
If Anavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with flying.
If Anavolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver."

0.4 /10
$0.26
Ancient Amphitheater

Ancient Amphitheater

Land

As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped.
: Add or .

6.5 /10
$0.44
Ancient Brontodon

Ancient Brontodon

Creature — Dinosaur (9/9)

6.2 /10
$0.05
Ancient Bronze Dragon

Ancient Bronze Dragon

Creature — Elder Dragon (7/7)

Flying
Whenever Ancient Bronze Dragon deals combat damage to a player, roll a d20. When you do, put X +1/+1 counters on each of up to two target creatures, where X is the result.

9.2 /10
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Ancient Den

Ancient Den

Artifact Land

: Add .

9.8 /10
$3.38
Ancient Greenwarden

Ancient Greenwarden

Creature — Elemental (5/7)

Reach
You may play lands from your graveyard.
If a land entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

9.7 /10
~$10
Ancient Imperiosaur

Ancient Imperiosaur

Creature — Dinosaur (6/6)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Trample, ward
Ancient Imperiosaur enters the battlefield with two +1/+1 counters on it for each creature that convoked it.

7.8 /10
$0.39
Ancient Ooze

Ancient Ooze

Creature — Ooze (0/0)

Ancient Ooze's power and toughness are each equal to the total mana value of other creatures you control.

5.6 /10
$1.86
Ancient Silverback

Ancient Silverback

Creature — Ape (6/5)

: Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

6.2 /10
$0.49
Ancient Spring

Ancient Spring

Land

Ancient Spring enters the battlefield tapped.
: Add .
, Sacrifice Ancient Spring: Add .

3.6 /10
$0.18
Ancient Tomb

Ancient Tomb

Land

: Add . Ancient Tomb deals 2 damage to you.

10 /10
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Ancient Ziggurat

Ancient Ziggurat

Land

: Add one mana of any color. Spend this mana only to cast a creature spell.

8.9 /10
$2.50
Animal Sanctuary

Animal Sanctuary

Land

: Add .
, : Put a +1/+1 counter on target Bird, Cat, Dog, Goat, Ox, or Snake.

8.8 /10
$1.32
Animus of Predation

Animus of Predation

Creature — Avatar (4/4)

Draft Animus of Predation face up.
As you draft a card, you may remove it from the draft face up. (It isn't in your card pool.)
If you removed a creature card with flying from the draft with cards named Animus of Predation, Animus of Predation has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance.

0 /10
$0.06
Ankle Biter

Ankle Biter

Creature — Snake (1/1)

Deathtouch

2.6 /10
$0.17
Annoyed Altisaur

Annoyed Altisaur

Creature — Dinosaur (6/5)

Reach, trample
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

8.5 /10
$0.14
Ant Queen

Ant Queen

Creature — Insect (5/5)

: Create a 1/1 green Insect creature token.

8 /10
$1.10
Anthousa Setessan Hero

Anthousa, Setessan Hero

Legendary Creature — Human Warrior (4/5)

Heroic — Whenever you cast a spell that targets Anthousa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands.

2.5 /10
$0.10
Antique Collector

Antique Collector

Creature — Human Rogue (2/2)

Antique Collector can't be blocked by creatures with power 2 or less.
When Antique Collector enters the battlefield, creatures you control perpetually gain "When this creature dies, you may shuffle it into its owner's library if it's in your graveyard. If you do, investigate."

10 /10
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