Creature — Goblin Warrior (1/1)
: Goblin Balloon Brigade gains flying until end of turn.
Creature — Goblin (1/2)
Goblin Blast-Runner gets +2/+0 and has menace as long as you sacrificed a permanent this turn.
Creature — Goblin (1/1)
, : Reflip any coin or reroll any die. (Activate only any time it makes sense.)
Creature — Goblin Warrior (1/1)
Trample
Goblin Gaveleer gets +2/+0 for each Equipment attached to it.
Creature — Goblin Scout (2/2)
Haste
Whenever Goblin Guide attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand.
Creature — Goblin (1/1)
Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.
Creature — Goblin Citizen (1/2)
Whenever Goblin Maskmaker attacks, face-down spells you cast this turn cost less to cast.
Creature — Goblin (2/1)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Creature — Goblin Rogue (1/1)
Play with the top card of your library revealed.
Creature — Goblin Pirate (1/2)
As long as you control an artifact, Goblin Tomb Raider gets +1/+0 and has haste.
Creature — Goblin Pirate (1/1)
When Impulsive Pilferer dies, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature — Human Artificer (1/2)
Inventor's Apprentice gets +1/+1 as long as you control an artifact.
Creature — Jackal (2/1)
Whenever Jackal Pup is dealt damage, it deals that much damage to you.
Creature — Goblin (1/1)
: Keeper of Kookus gains protection from red until end of turn.
Creature — Goblin Warrior (1/2)
: Lavastep Raider gets +2/+0 until end of turn.
Creature — Human Berserker (1/1)
: Lightning Berserker gets +1/+0 until end of turn.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Creature — Elemental Serpent (2/1)
Trample, haste
Lightning Serpent enters the battlefield with X +1/+0 counters on it.
At the beginning of the end step, sacrifice Lightning Serpent.
Creature — Goblin Warrior (1/1)
Whenever an opponent casts a spell, Mogg Sentry gets +2/+2 until end of turn.
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