Creature — Insect (1/1)
Whenever a player sacrifices a creature, you may put a +1/+1 counter on Mortician Beetle.
Creature — Human Wizard (1/1)
, : Add one mana of any color.
, : Prevent the next 1 damage that would be dealt to any target this turn.
Creature — Zombie (1/1)
When Nested Shambler dies, create X tapped 1/1 green Squirrel creature tokens, where X is Nested Shambler's power.
Creature — Rat Warlock (1/1)
When Nezumi Linkbreaker dies, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Creature — Rat Warrior (1/1)
Sacrifice Nezumi Shadow-Watcher: Destroy target Ninja.
Creature — Human Rogue (1/1)
Whenever Night Market Lookout becomes tapped, each opponent loses 1 life and you gain 1 life.
Creature — Zombie Wizard (1/1)
, : Put target creature you control on top of its owner's library.
, : Target creature gains first strike until end of turn.
Creature — Faerie Rogue (1/1)
Flying
Nightshade Stinger can't block.
Enchantment — Saga // Enchantment Creature — Rat Rogue (0/0)
(As this Saga enters and after your draw step, add a lore counter.)
I, II — Each opponent loses 1 life and you gain 1 life.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Nezumi Road Captain
Menace
Vehicles you control have menace. (They can't be blocked except by two or more creatures.)
Creature — Skeleton (1/1)
: Return Persistent Specimen from your graveyard to the battlefield tapped.
Creature — Snake (1/1)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature — Phyrexian Insect (0/1)
Flying
: Phyrexian Battleflies gets +1/+0 until end of turn. Activate no more than twice each turn.
Creature — Imp (1/1)
Flying
, , Sacrifice Pilfering Imp: Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Activate only as a sorcery.
Creature — Imp (0/1)
Flying
: Pit Imp gets +1/+0 until end of turn. Activate no more than twice each turn.
Creature — Insect (1/1)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature — Spirit (1/1)
, Sacrifice a creature: Target creature gets -1/-1 until end of turn.
Creature — Goblin Rogue (1/1)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Creature — Vampire Rogue (1/1)
Whenever Pulse Tracker attacks, each opponent loses 1 life.
Creature — Zombie Imp (1/1)
Discard a card: Putrid Imp gains flying until end of turn.
Threshold — As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block.
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