Legendary Creature — Human Rogue (2/2)
: Destroy target artifact or creature. That permanent's controller gains control of Starke of Rath. (This effect lasts indefinitely.)
Creature — Elemental (0/0)
Stingmoggie enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Stingmoggie: Destroy target artifact or land.
Creature — Human Wizard (2/2)
Kicker and/or (You may pay an additional and/or as you cast this spell.)
When Thunderscape Battlemage enters the battlefield, if it was kicked with its kicker, target player discards two cards.
When Thunderscape Battlemage enters the battlefield, if it was kicked with its kicker, destroy target enchantment.
Creature — Goblin Rogue (2/1)
When Tin Street Hooligan enters the battlefield, if was spent to cast it, destroy target artifact.
Creature — Goblin Artificer Ally (2/2)
Whenever Tuktuk Scrapper or another Ally enters the battlefield under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage to that artifact's controller equal to the number of Allies you control.
Creature — Viashino (1/3)
, : Destroy target artifact. Viashino Heretic deals damage to that artifact's controller equal to the artifact's mana value.
Creature — Ape Warrior (2/2)
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
, Sacrifice Yavimaya Steelcrusher: Destroy target artifact.
Creature — Spirit (3/1)
When Yuki-Onna enters the battlefield, destroy target artifact.
Whenever you cast a Spirit or Arcane spell, you may return Yuki-Onna to its owner's hand.
Creature — Tyranid Human (2/2)
Heavy Rock Cutter — Whenever Acolyte Hybrid attacks, destroy up to one target artifact. If an artifact is destroyed this way, its controller draws a card.
Creature — Dwarf (1/1)
: Put a fuse counter on target creature.
At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it.
Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller.
Creature — Ape (2/2)
Reach
When Gearbane Orangutan enters the battlefield, choose one —
• Destroy up to one target artifact.
• Sacrifice an artifact. If you do, put two +1/+1 counters on Gearbane Orangutan.
Creature — Goblin (1/1)
, : Target creature you control can't be blocked this turn. Destroy it and Goblin Sappers at end of combat.
, : Target creature you control can't be blocked this turn. Destroy it at end of combat.
Creature — Vampire (3/2)
When Midnight Arsonist enters the battlefield, destroy up to X target artifacts without mana abilities, where X is the number of Vampires you control.
Creature — Dwarf (1/1)
, : Put a mine counter on target land.
Whenever a land with a mine counter on it becomes tapped, destroy it.
When Mine Layer leaves the battlefield, remove all mine counters from all lands.
Creature — Goblin Assassin (2/1)
: You choose target creature an opponent controls, and that opponent chooses target creature. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose.
Creature — Orc (1/1)
, , Sacrifice Orcish Settlers: Destroy X target lands.
Creature — Human Rogue (2/2)
Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
When Powder Ganger enters the battlefield, destroy up to one target artifact.
Creature — Giant (3/4)
: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.
Creature — Wall (0/4)
Defender
Aetherflame Wall can block creatures with shadow as though they didn't have shadow.
: Aetherflame Wall gets +1/+0 until end of turn.
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