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Cards similar to Dwarven Soldier (400)

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Conspiracy Theorist

Conspiracy Theorist

Creature — Human Shaman (2/2)

Whenever Conspiracy Theorist attacks, you may pay and discard a card. If you do, draw a card.
Whenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn.

8.5 /10
$0.68
Crimson Mage

Crimson Mage

Creature — Human Shaman (2/1)

: Target creature you control gains haste until end of turn. (It can attack and this turn.)

2.5 /10
$0.02
Deeproot Warrior

Deeproot Warrior

Creature — Merfolk Warrior (2/2)

Whenever Deeproot Warrior becomes blocked, it gets +1/+1 until end of turn.

2 /10
$0.05
Feldon Ronom Excavator

Feldon, Ronom Excavator

Legendary Creature — Human Artificer (2/2)

Haste
Feldon, Ronom Excavator can't block.
Whenever Feldon is dealt damage, exile that many cards from the top of your library. Choose one of them. Until the end of your next turn, you may play that card.

5.4 /10
$0.26
Frontline Devastator

Frontline Devastator

Creature — Zombie Minotaur Warrior (3/3)

Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
: Frontline Devastator gets +1/+0 until end of turn.

3.7 /10
$0.02
Frost Giant

Frost Giant

Creature — Giant (4/4)

Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

0.6 /10
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Garbage Elemental

Garbage Elemental

Creature — Elemental (2/4)

Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.)
Garbage Elemental can't be blocked by wordy creatures. (A creature is wordy if it has four or more lines of rules text.)

10 /10
$0.23
Genasi RabbleRouser

Genasi Rabble-Rouser

Creature — Elemental Shaman (1/3)

Double team
: Creatures you control named Genasi Rabble-Rouser get +1/+0 until end of turn.

10 /10
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Generator Servant

Generator Servant

Creature — Elemental (2/1)

, Sacrifice Generator Servant: Add . If that mana is spent on a creature spell, it gains haste until end of turn. (That creature can attack and as soon as it comes under your control.)

7.9 /10
$0.09
Goblin BirdGrabber

Goblin Bird-Grabber

Creature — Goblin (2/1)

: Goblin Bird-Grabber gains flying until end of turn. Activate only if you control a creature with flying.

1.9 /10
$0.04
Goblin Lookout

Goblin Lookout

Creature — Goblin (1/2)

, Sacrifice a Goblin: Goblin creatures get +2/+0 until end of turn.

7.3 /10
$0.37
Goblin Skycutter

Goblin Skycutter

Creature — Goblin Warrior (2/1)

Sacrifice Goblin Skycutter: It deals 2 damage to target creature with flying. That creature loses flying until end of turn.

1.3 /10
$0.14
GoroGoro Disciple of Ryusei

Goro-Goro, Disciple of Ryusei

Legendary Creature — Goblin Samurai (2/2)

: Creatures you control gain haste until end of turn.
: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature. (Equipment, Auras you control, and counters are modifications.)

9.4 /10
$0.83
Grand Ball Guest

Grand Ball Guest

Creature — Human Peasant (2/2)

Celebration — Grand Ball Guest gets +1/+1 and has trample as long as two or more nonland permanents entered the battlefield under your control this turn.

1.4 /10
$0.01
Ichorclaw Myr

Ichorclaw Myr

Artifact Creature — Phyrexian Myr (1/1)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever Ichorclaw Myr becomes blocked, it gets +2/+2 until end of turn.

9 /10
$0.41
IllTempered Loner  Howlpack Avenger

Ill-Tempered Loner // Howlpack Avenger

Creature — Human Werewolf // Creature — Werewolf (3/3)

Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target.
: Ill-Tempered Loner gets +2/+0 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Howlpack Avenger

Whenever a permanent you control is dealt damage, Howlpack Avenger deals that much damage to any target.
: Howlpack Avenger gets +2/+0 until end of turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

8.3 /10
$0.33
Jeering Instigator

Jeering Instigator

Creature — Goblin Rogue (2/1)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Jeering Instigator is turned face up, if it's your turn, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.

5.4 /10
$0.21
Knight of Dusks Shadow

Knight of Dusk's Shadow

Creature — Human Knight (2/2)

Menace (This creature can't be blocked except by two or more creatures.)
Your opponents can't gain life.
: Knight of Dusk's Shadow gets +1/+1 until end of turn.

7.3 /10
$0.17
Knight of Glory

Knight of Glory

Creature — Human Knight (2/1)

Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

6 /10
$0.19
Knight of Infamy

Knight of Infamy

Creature — Human Knight (2/1)

Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

4.5 /10
$0.11
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