Creature — Gnome (1/1)
: If target Plains is tapped for mana, it produces colorless mana instead of white mana. (This effect lasts indefinitely.)
Creature — Goblin Shaman (1/1)
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
, : Attacking creatures get +X/+0 until end of turn, where X is Rabble-Rouser's power.
Creature — Elemental (5/3)
Defender, flying
: Target creature attacks this turn if able.
Creature — Human Wizard (2/1)
: Target black or green creature gains haste until end of turn. (It can attack and this turn.)
Creature — Human Wizard (2/2)
: Reckless Embermage deals 1 damage to any target and 1 damage to itself.
Creature — Satyr (2/1)
, Sacrifice Reckless Reveler: Destroy target artifact.
Creature — Human Werewolf // Creature — Werewolf (2/3)
At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Storm-Charged Slasher
At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Creature — Goblin Warrior (3/3)
Menace
When Redcap Gutter-Dweller enters the battlefield, create two 1/1 black Rat creature tokens with "This creature can't block."
At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on Redcap Gutter-Dweller and exile the top card of your library. You may play that card this turn.
Creature — Goblin Rogue (2/3)
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
First strike
Creature — Ogre Warrior (4/3)
Alliance — Whenever another creature enters the battlefield under your control, create a Treasure token if this is the first or second time this ability has resolved this turn. Otherwise, you may pay . When you do, Rose Room Treasurer deals X damage to any target.
Creature — Boar (3/3)
When Rubblebelt Boar enters the battlefield, target creature gets +2/+0 until end of turn.
Creature — Cat (3/3)
Bloodrush — , Discard Rubblebelt Maaka: Target attacking creature gets +3/+3 until end of turn.
Legendary Creature — Human (2/2)
Whenever Ryan attacks, exile cards from the top of your library until you exile a nonland card. You may cast the exiled card without paying its mana cost if it's a spell with mana value less than or equal to Ryan's power. Put the exiled cards not cast this way on the bottom of your library in a random order.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Creature — Cat (2/1)
Sabertooth Alley Cat attacks each combat if able.
: Creatures without defender can't block Sabertooth Alley Cat this turn.
Creature — Beast (3/3)
When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature.
Enchantment Creature — Satyr (1/1)
Whenever an instant or sorcery spell you control deals damage to an opponent, Satyr Firedancer deals that much damage to target creature that player controls.
Creature — Elemental (5/1)
Bloodrush — , Discard Scorchwalker: Target attacking creature gets +5/+1 until end of turn.
Creature — Raccoon Warrior (3/4)
Whenever Scrappy Bruiser attacks, up to one target attacking creature gets +2/+0 and gains trample until end of turn. Return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
Creature — Beast (3/2)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Shaleskin Plower is turned face up, destroy target land.
Creature — Spirit (2/1)
Haste
Channel — , Discard Shinen of Fury's Fire: Target creature gains haste until end of turn.
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